DgsSetVisible: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
(DGS (OOP Syntax)/(Template Organization) Mission)
m (DGS OOP Syntax changing)
Line 7: Line 7:
bool dgsSetVisible ( element dgsElement, bool state )
bool dgsSetVisible ( element dgsElement, bool state )
</syntaxhighlight>
</syntaxhighlight>
{{DGS/OOP||DGSElement:setVisible||visible|dgsGetVisible}}
{{DGS/OOP|
    Method = DGSElement:setVisible|
    Variable = visible|
    Counterpart = dgsGetVisible
}}


===Required Arguments===  
===Required Arguments===  

Revision as of 21:10, 3 May 2021

This function changes the visibility state of a DGS element.

Syntax

bool dgsSetVisible ( element dgsElement, bool state )

DGS OOP Syntax Help! I don't understand this!

Method: DGSElement:setVisible(...)
Variable: .visible
Counterpart: dgsGetVisible

Required Arguments

  • dgsElement: the DGS element whose visibility is to be changed
  • state: the new visibility state

Returns

Returns true if the element's visibility could be changed, false otherwise.

Example

This example creates a dgs window and changes its visibility every 2 seconds, infinite times.

DGS = exports.dgs

function changeVisibility ( )
	-- we check if the dgs element is visible
	DGS:dgsSetVisible (myWindow, not DGS:dgsGetVisible ( myWindow ) )
end

--Create a dgs window called 'myWindow'
myWindow = DGS:dgsCreateWindow ( 0.3, 0.3, 0.5, 0.60, "DGS window title", true )
--Set a timer to change the window's visibility every 2 seconds, infinite times
setTimer ( changeVisibility, 2000, 0 )

This example creates a dgs window with yes and no buttons and make it visible/invisible with the bindkey 'x'.

Click to collapse [-]
Client
DGS = exports.dgs

newdgs = { button = {}, wind= {} }

addEventHandler("onClientResourceStart", resourceRoot,function()
	newdgs.wind[1] = DGS:dgsDxCreateWindow(434, 304, 280, 123, "New Window", false)
	DGS:dgsDxWindowSetSizable(newdgs.wind[1], false)
	newdgs.button[1] = DGS:dgsDxCreateButton(35, 46, 87, 40, "yes", false, newdgs.wind[1])
	newdgs.button[2] = DGS:dgsDxCreateButton(166, 49, 92, 37, "no", false, newdgs.wind[1])    
end)

bindKey ( "x", "down", function ( )
		local state = ( not DGS:dgsGetVisible( newdgs.wind[1] ) )
		DGS:dgsSetVisible( newdgs.wind[1], state )
		showCursor ( state )
	end)

See Also

General Functions

General Events