GetPlayerACInfo: Difference between revisions
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==Requirements== | ==Requirements== | ||
{{Requirements|1.3.3 | {{Requirements|1.3.3|n/a|}} | ||
==Example== | ==Example== |
Revision as of 22:26, 13 June 2013
This function returns anti-cheat info for a player. It can be used to script a white/blacklist of custom d3d9.dll files, or a white/blacklist of players with certain anti-cheat codes. The relevant anti-cheat code has to be disabled (or not enabled) in the server mtaserver.conf to be of use here.
Syntax
table getPlayerACInfo( element thePlayer )
Required Arguments
- thePlayer: The player whose anti-cheat info you want to check.
Returns
Returns a table with the following entries:
- DetectedAC: A string containing a comma separated list of anti-cheat codes the player has triggered.
- d3d9MD5: A string containing the MD5 of any custom d3d9.dll the player may have installed.
- d3d9Size: A number representing the file size of any custom d3d9.dll the player may have installed.
Requirements
This template will be deleted.
Example
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState