GetPlayerAmmoInClip

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This function returns an integer that contains the current ammo in a specified player's current weapon.

Syntax

int getPlayerAmmoInClip ( player thePlayer )

Required Arguments

  • thePlayer: The player whose ammo you want to check.

Returns

Returns an int containing the ammount of ammo in the specified player's clip, or 0 if the player specified is invalid.

Example

This example outputs the ammount of ammo a player called Someguy has in his weapon's clip.

-- Find the player called 'Someguy'
myPlayer = findPlayer ( "Someguy" )
-- If a player called 'Someguy' was found then
if ( myPlayer ~= false )
	-- Retrieve the ammount of ammo in the clip for that player, and store it in a variable called 'ammo'
	ammo = getPlayerAmmoInClip ( myPlayer )
	-- Tell all the players how much ammo 'Someguy' has
	outputChatBox ( "Someguy's current ammo-in-clip: ", ammo, "." )
end

See Also