GetPlayerAmmoInClip

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Revision as of 18:27, 13 December 2006 by MrJax (talk | contribs)
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This function returns an integer that contains the ammo in a specified player's weapon. See Weapon Info

Syntax

int getPlayerAmmoInClip ( player thePlayer, [ int weaponSlot = current ] )

Required Arguments

  • thePlayer: The player whose ammo you want to check.

Optional Arguments

  • weaponSlot: an integer representing the weapon slot (set to the players current slot if not given)

Returns

Returns an int containing the ammount of ammo in the specified player's clip, or 0 if the player specified is invalid.

Example

This example outputs the amount of ammo a player called Someguy has in his current weapon's clip.

-- Find the player called 'Someguy'
myPlayer = findPlayer ( "Someguy" )
-- If a player called 'Someguy' was found then
if ( myPlayer ~= false )
	-- Retrieve the ammount of ammo in the clip for that player, and store it in a variable called 'ammo'
	ammo = getPlayerAmmoInClip ( myPlayer )
	-- Tell all the players how much ammo 'Someguy' has
	outputChatBox ( "Someguy's current ammo-in-clip: ", ammo, "." )
end

See Also