GetPlayerClothes
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This function is used to get the current clothes texture and model of a certain type on a player.
Syntax
string string getPlayerClothes ( player thePlayer, int clothesType )
Required Arguments
- thePlayer: The player whose clothes you want to retrieve.
- clothesType: The type/slot of clothing you want to get.
Returns
This function returns 2 strings, the clothes texture and model.
Example
This example prints the model and texture of the current clothing on a player's torso.
addCommandHandler ( "clothes?", "getClothes" ) function getClothes ( source, key, clothesType ) texture, model = getPlayerClothes ( source, clothesType ) if ( texture and model ) then outputChatBox ( getClientName ( source ) .. " is wearing " .. texture .. model .. " on his " .. getClothesTypeName ( clothesType ) ) end end
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState