GetPlayerContactElement: Difference between revisions
Jump to navigation
Jump to search
(Removed comments, updated page, improved example) |
m (Changed "DeprecatedWithAlt" template to "Deprecated") |
||
(4 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
{{ | {{Server client function}} | ||
This function detects the element a player is standing on. This can be a vehicle or an object. | {{Deprecated|getPedContactElement|}} | ||
This function detects the element a player is standing on. This can be a vehicle or an object. Note that the server is unable to retrieve contact elements that are created clientside. | |||
==Syntax== | ==Syntax== |
Latest revision as of 16:30, 13 February 2015
This function is deprecated. This means that its use is discouraged and that it might not exist in future versions. | |
Please use getPedContactElement instead. |
This function detects the element a player is standing on. This can be a vehicle or an object. Note that the server is unable to retrieve contact elements that are created clientside.
Syntax
element getPlayerContactElement ( player thePlayer )
Required Arguments
Returns
Returns an object or a vehicle if the player is standing on one, false if he is touching none or is a invalid player.
Example
This clientside function outputs the name of the vehicle the specified player is standing on, or a message saying he isn't on one.
function outputContactVehicleMessage ( thePlayer ) local elementStandingOn = getPlayerContactElement( thePlayer ) if getElementType( elementStandingOn ) == "vehicle" then local vehicleName = getVehicleName( elementStandingOn ) outputChatBox( "The player is standing on a " .. vehicleName .. "." ) else outputChatBox( "The player isn't standing on any vehicle." ) end end
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState