GetPlayerCount

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This function returns the number of players currently connected to the server.

[[{{{image}}}|link=|]] Note: #getElementsByType("player") works the same as this function but also works client side unlike this function.

Syntax

int getPlayerCount ( )

Returns

Returns the number of players connected to the server as an int.

Example

This example displays a chat message with the number of players connected to the server when a player joins or quits.

function playerCount ( )
	outputChatBox ( "There are now " .. getPlayerCount() .. " players on this server!" )
end
addEventHandler ( "onPlayerJoin", getRootElement(), playerCount )
addEventHandler ( "onPlayerQuit", getRootElement(), playerCount )

Example 2

Click to collapse [-]
Client

This example command show your FPS.

local root = getRootElement()
local player = getLocalPlayer()
local counter = 0
local starttick
local currenttick

	function fps ()
		if not starttick then
			starttick = getTickCount()
		end
		counter = counter + 1
		currenttick = getTickCount()
		if currenttick - starttick >= 1000 then
		outputChatBox ( "Your FPS is: "..counter.."", player)
			counter = 0
			starttick = false
		end
	end

	function command ()
		addEventHandler("onClientRender", root, fps)
		setTimer ( stop, 2000, 1)
	end
	addCommandHandler ( "myfps", command)

	function stop ()
		removeEventHandler ("onClientRender", root, fps)
	end

See Also