GetPlayerFightingStyle: Difference between revisions

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__NOTOC__
{{Server function}}
{{Server function}}
__NOTOC__
{{Deprecated|getPedFightingStyle|}}
<!-- Describe in plain english what this function does. Don't go into details, just give an overview -->
<!-- Describe in plain english what this function does. Don't go into details, just give an overview -->
This allows you to retrieve what fighting style a player is currently using.
This allows you to retrieve what fighting style a player is currently using.

Latest revision as of 16:30, 13 February 2015

Emblem-important.png This function is deprecated. This means that its use is discouraged and that it might not exist in future versions.

Please use getPedFightingStyle instead.

This allows you to retrieve what fighting style a player is currently using.

Syntax

int getPlayerFightingStyle ( player thePlayer ) 

Required Arguments

  • thePlayer: The player whose current fighting style ID you wish to retrieve

Returns

Returns the player's current fighting style as an integer ID, false if it fails to retrieve a value.

Fighting Styles:

Fighting Style ID
STYLE_STANDARD 4
STYLE_BOXING 5
STYLE_KUNG_FU 6
STYLE_KNEE_HEAD 7
STYLE_GRAB_KICK 15
STYLE_ELBOWS 16

Example

This will allow any player to check what fighting style they are currently using, by typing the 'getfightingstyle' command.

function getPlayerFightStyle ( thePlayer, commandName )
	local playerstyle = getPlayerFightingStyle ( thePlayer )   -- store the fighting style in a variable
	outputChatBox ( tostring(playerstyle), thePlayer )         -- output it to the player
end
addCommandHandler ( "getfightingstyle", getPlayerFightStyle )

See Also