GetPlayerNametagText: Difference between revisions
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m (it's available for both server and client (since the fix of issue #4705 bugtracker)) |
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__NOTOC__ | __NOTOC__ | ||
{{Server function}} | {{Server client function}} | ||
<!-- Describe in plain english what this function does. Don't go into details, just give an overview --> | <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> | ||
This will allow you to retrieve the name tag a player is currently using. | This will allow you to retrieve the name tag a player is currently using. |
Revision as of 14:12, 25 July 2009
This will allow you to retrieve the name tag a player is currently using.
Syntax
string getPlayerNametagText ( player thePlayer )
Required Arguments
- thePlayer: The person whose name tag you want to retrieve
Returns
Returns a string with the nametag text, false if the player is invalid.
Example
This will output the nametag text of the player who enters the command 'myNametag'.
function showNametag ( thePlayer, command ) local nameTag = getPlayerNametagText ( thePlayer ) outputChatBox ( "Your nametag text is: " .. nameTag, thePlayer ) end addCommandHandler("myNametag", showNametag)
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState