GetPlayerNametagText: Difference between revisions
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===Returns=== | ===Returns=== | ||
<!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check --> | <!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check --> | ||
Returns ''string'' with the nametag text, ''false'' if the player is invalid. | Returns a ''string'' with the nametag text, ''false'' if the player is invalid. | ||
==Example== | ==Example== | ||
<!-- Explain what the example is in a single sentance --> | <!-- Explain what the example is in a single sentance --> | ||
<!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --> | <!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --> | ||
This will output the nametag text | This will output the nametag text of the player who enters the command 'myNametag'. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function showNametag( | function showNametag ( thePlayer, command ) | ||
local nameTag = getPlayerNametagText( | local nameTag = getPlayerNametagText ( thePlayer ) | ||
outputChatBox("Your nametag text is: "..nameTag, | outputChatBox ( "Your nametag text is: " .. nameTag, thePlayer ) | ||
end | end | ||
addCommandHandler("myNametag",showNametag) | addCommandHandler("myNametag", showNametag) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 14:35, 19 August 2007
This will allow you to retrieve the name tag a player is currently using.
Syntax
string getPlayerNametagText ( player thePlayer )
Required Arguments
- thePlayer: The person whose name tag you want to retrieve
Returns
Returns a string with the nametag text, false if the player is invalid.
Example
This will output the nametag text of the player who enters the command 'myNametag'.
function showNametag ( thePlayer, command ) local nameTag = getPlayerNametagText ( thePlayer ) outputChatBox ( "Your nametag text is: " .. nameTag, thePlayer ) end addCommandHandler("myNametag", showNametag)
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState