GetPlayerOccupiedVehicleSeat: Difference between revisions

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===Returns===
===Returns===
Returns an integer containing the number of the seat that the player is currently in, if any. Returns false if the player is on foot, or the player doesn't exist.
Returns an integer containing the number of the seat that the player is currently in, if any. Returns ''false'' if the player is on foot, or the player doesn't exist.


==Example==
==Example==
This example finds what seat the player called ''someguy'' is sitting in and outputs it to the chat box.
This example finds what seat the player called 'someguy' is sitting in and outputs it to the chat box.
<syntaxhighlight lang="lua">if ( vehicle = getPlayerOccupiedVehicle ( findPlayer ( "someguy" ) ) )
<syntaxhighlight lang="lua">
  outputChatBox ( "someguy is in a vehicle in seat number " .. getPlayerOccupiedVehicleSeat ( findPlayer ( "Someguy" ) ) .. "." )
thePlayer = getPlayerFromNick ( "someguy" )
theVehicle = getPlayerOccupiedVehicle ( thePlayer )
if ( theVehicle ) then
    outputChatBox ( "someguy is in a vehicle in seat number " .. getPlayerOccupiedVehicleSeat ( thePlayer ) .. "." )
else
else
  outputChatBox ( "someguy is not in a vehicle." )
    outputChatBox ( "someguy is not in a vehicle." )
end</syntaxhighlight>
end
</syntaxhighlight>


==See Also==
==See Also==
{{Player functions}}
{{Player functions}}

Revision as of 14:47, 19 August 2007

This function gets the seat that a specific player is sitting in in a vehicle.

Syntax

int getPlayerOccupiedVehicleSeat ( player thePlayer )

Required Arguments

  • thePlayer: The player whose vehicle seat you're looking up.

Returns

Returns an integer containing the number of the seat that the player is currently in, if any. Returns false if the player is on foot, or the player doesn't exist.

Example

This example finds what seat the player called 'someguy' is sitting in and outputs it to the chat box.

thePlayer = getPlayerFromNick ( "someguy" )
theVehicle = getPlayerOccupiedVehicle ( thePlayer )
if ( theVehicle ) then
    outputChatBox ( "someguy is in a vehicle in seat number " .. getPlayerOccupiedVehicleSeat ( thePlayer ) .. "." )
else
    outputChatBox ( "someguy is not in a vehicle." )
end

See Also