GuiCreateScrollPane: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
This creates a GUI scroll pane. | This creates a GUI scroll pane. | ||
[[Image:gui-scrollpane.png|frame|Example GUI ScrollPane.]] | |||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
element guiCreateScrollPane( float x, float y, float width, float height, bool relative, | element guiCreateScrollPane( float x, float y, float width, float height, [ bool relative = false, gui-element parent = nil]) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
*'''x:''' the 2D x offset of the GUI scrollpane from its parent. This is affected by the relative argument. | *'''x:''' the 2D x offset of the GUI scrollpane from its parent. This is affected by the relative argument. | ||
*'''y:''' the 2D y offset of the GUI | *'''y:''' the 2D y offset of the GUI scrollpane from its parent. This is affected by the relative argument. | ||
*'''width:''' the width of the GUI scrollpane. This is affected by the relative argument. | *'''width:''' the width of the GUI scrollpane. This is affected by the relative argument. | ||
*'''height:''' the height of the GUI scrollpane. This is affected by the relative argument. | *'''height:''' the height of the GUI scrollpane. This is affected by the relative argument. | ||
===Optional Arguments=== | ===Optional Arguments=== | ||
{{OptionalArg}} | |||
*'''relative:''' whether sizes and positions are relative to their parent's. If this is true, then all measures must be between 0 and 1, representing sizes/positions as a fraction of the parent widget's size. | |||
*'''parent:''' the gui-element this scrollpane is attached to. By default, it is nil, meaning the widget is attached to the background. | *'''parent:''' the gui-element this scrollpane is attached to. By default, it is nil, meaning the widget is attached to the background. | ||
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==Example== | ==Example== | ||
This example creates a small window with a scrollpane on. Using the /fill command you can populate the scrollpane with the names of every player in the server. | This example creates a small window with a scrollpane on. Using the /fill command you can populate the scrollpane with the names of every player in the server. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
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) | ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{GUI functions}} | {{GUI functions}} | ||
{{GUI_events}} |
Latest revision as of 08:06, 30 October 2023
This creates a GUI scroll pane.
Syntax
element guiCreateScrollPane( float x, float y, float width, float height, [ bool relative = false, gui-element parent = nil])
Required Arguments
- x: the 2D x offset of the GUI scrollpane from its parent. This is affected by the relative argument.
- y: the 2D y offset of the GUI scrollpane from its parent. This is affected by the relative argument.
- width: the width of the GUI scrollpane. This is affected by the relative argument.
- height: the height of the GUI scrollpane. This is affected by the relative argument.
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- relative: whether sizes and positions are relative to their parent's. If this is true, then all measures must be between 0 and 1, representing sizes/positions as a fraction of the parent widget's size.
- parent: the gui-element this scrollpane is attached to. By default, it is nil, meaning the widget is attached to the background.
Returns
The gui-element if created, otherwise false.
Example
This example creates a small window with a scrollpane on. Using the /fill command you can populate the scrollpane with the names of every player in the server.
addEventHandler("onClientResourceStart",resourceRoot, function() -- create a window and create a scrollpane on it local window = guiCreateWindow(5,5,130,150,"",false) -- the width and height values here are largely irrelevant as the scrollpane will automatically resize when needed scrollpane = guiCreateScrollPane(0,0,130,150,false,window) end ) addCommandHandler("fill", function() -- if the scrollpane exists if scrollpane then -- delete all the existing labels for i,v in ipairs(getElementChildren(scrollpane)) do destroyElement(v) end -- for every player in the server for i,v in ipairs(getElementsByType("player")) do -- create a label with their name on the scrollpane guiCreateLabel(5,i*20,90,20,tostring(getPlayerName(v)),false,scrollpane) end end end )
See Also
General functions
- guiBringToFront
- getChatboxLayout
- getChatboxCharacterLimit
- guiCreateFont
- guiBlur
- guiFocus
- guiGetAlpha
- guiGetCursorType
- guiGetEnabled
- guiGetFont
- guiGetInputEnabled
- guiGetInputMode
- guiGetPosition
- guiGetProperties
- guiGetProperty
- guiGetScreenSize
- guiGetSize
- guiGetText
- guiGetVisible
- guiMoveToBack
- guiSetAlpha
- guiSetEnabled
- guiSetFont
- guiSetInputEnabled
- guiSetInputMode
- guiSetPosition
- guiSetProperty
- guiSetSize
- guiSetText
- guiSetVisible
- isChatBoxInputActive
- isConsoleActive
- isDebugViewActive
- isMainMenuActive
- isMTAWindowActive
- isTransferBoxActive
- setChatboxCharacterLimit
- setDebugViewActive
Browsers
Buttons
Checkboxes
Comboboxes
- guiCreateComboBox
- guiComboBoxAddItem
- guiComboBoxClear
- guiComboBoxGetItemCount
- guiComboBoxGetItemText
- guiComboBoxGetSelected
- guiComboBoxIsOpen
- guiComboBoxRemoveItem
- guiComboBoxSetItemText
- guiComboBoxSetOpen
- guiComboBoxSetSelected
Edit Boxes
- guiCreateEdit
- guiEditGetCaretIndex
- guiEditGetMaxLength
- guiEditIsMasked
- guiEditIsReadOnly
- guiEditSetCaretIndex
- guiEditSetMasked
- guiEditSetMaxLength
- guiEditSetReadOnly
Gridlists
- guiCreateGridList
- guiGridListAddColumn
- guiGridListAddRow
- guiGridListAutoSizeColumn
- guiGridListClear
- guiGridListGetColumnCount
- guiGridListGetColumnTitle
- guiGridListGetColumnWidth
- guiGridListGetHorizontalScrollPosition
- guiGridListGetItemColor
- guiGridListGetItemData
- guiGridListGetItemText
- guiGridListGetRowCount
- guiGridListGetSelectedCount
- guiGridListGetSelectedItem
- guiGridListGetSelectedItems
- guiGridListGetSelectionMode
- guiGridListIsSortingEnabled
- guiGridListGetVerticalScrollPosition
- guiGridListInsertRowAfter
- guiGridListRemoveColumn
- guiGridListRemoveRow
- guiGridListSetColumnTitle
- guiGridListSetColumnWidth
- guiGridListSetHorizontalScrollPosition
- guiGridListSetItemColor
- guiGridListSetItemData
- guiGridListSetItemText
- guiGridListSetScrollBars
- guiGridListSetSelectedItem
- guiGridListSetSelectionMode
- guiGridListSetSortingEnabled
- guiGridListSetVerticalScrollPosition
Memos
- guiCreateMemo
- guiMemoGetCaretIndex
- guiMemoGetVerticalScrollPosition
- guiMemoSetVerticalScrollPosition
- guiMemoIsReadOnly
- guiMemoSetCaretIndex
- guiMemoSetReadOnly
Progressbars
Radio Buttons
Scrollbars
Scrollpanes
- guiCreateScrollPane
- guiScrollPaneGetHorizontalScrollPosition
- guiScrollPaneGetVerticalScrollPosition
- guiScrollPaneSetHorizontalScrollPosition
- guiScrollPaneSetScrollBars
- guiScrollPaneSetVerticalScrollPosition
Static Images
Tab Panels
Tabs
Text Labels
- guiCreateLabel
- guiLabelGetColor
- guiLabelGetFontHeight
- guiLabelGetTextExtent
- guiLabelSetColor
- guiLabelSetHorizontalAlign
- guiLabelSetVerticalAlign
Windows
Input
GUI
- onClientGUIAccepted
- onClientGUIBlur
- onClientGUIChanged
- onClientGUIClick
- onClientGUIComboBoxAccepted
- onClientGUIDoubleClick
- onClientGUIFocus
- onClientGUIMouseDown
- onClientGUIMouseUp
- onClientGUIMove
- onClientGUIScroll
- onClientGUISize
- onClientGUITabSwitched
- onClientMouseEnter
- onClientMouseLeave
- onClientMouseMove
- onClientMouseWheel