GuiSetSize

From Multi Theft Auto: Wiki
Revision as of 17:20, 21 November 2018 by LordHenry (talk | contribs) (→‎See Also)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

This function sets the dimensions (size) of a GUI element. It refers to the bounding box size for GUI elements. It does not make GUI elements smaller or larger in appearance.

Syntax

bool guiSetSize ( element guiElement, float width, float height, bool relative )

OOP Syntax Help! I don't understand this!

Method: GuiElement:setSize(...)
Counterpart: guiGetSize


Required Arguments

  • guiElement: the GUI element whose visibility is to be changed
  • width: The desired width setting for the gui element
  • height: The desired height setting for the gui element
  • relative: This is whether sizes and positioning are relative. If this is true, then all x,y,width,height floats must be between 0 and 1, representing sizes relative to the parent.

Returns

Returns true if the gui element's size was set successfully, false otherwise.

Example

This example creates a gui window and changes the x and y width of the window every 2 seconds.

function changeWindowSize ( )
	--Called by the timer every 2 seconds. It decides an x and y width randomly between .1 and .5
	guiSetSize ( myWindow, ( math.random( 10, 50 ) / 100 ), ( math.random( 10, 50 ) / 100 ), true )
end

--Create a gui window called 'myWindow'
myWindow = guiCreateWindow ( 0.3, 0.3, 0.5, 0.60, "GUI window title", true )
--Set a timer to change the window's size every 2 seconds, infinite times
setTimer ( changeWindowSize, 2000, 0 )

See Also

General functions

Browsers

Buttons

Checkboxes

Comboboxes

Edit Boxes

Gridlists

Memos

Progressbars

Radio Buttons

Scrollbars

Scrollpanes

Static Images

Tab Panels

Tabs

Text Labels

Windows

Input

GUI