GuiSetVisible: Difference between revisions

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bool guiSetVisible ( element guiElement, bool state )
bool guiSetVisible ( element guiElement, bool state )
</syntaxhighlight>  
</syntaxhighlight>  
{{OOP||[[GUI widgets|GuiElement]]:setVisible|visible|guiGetVisible}}


===Required Arguments===  
===Required Arguments===  
Line 16: Line 17:


==Example==  
==Example==  
This example creates a gui window and changes its visibility every 2 seconds, infinite times.
This example creates a GUI window and changes its visibility every 2 seconds, indefinitely.


<syntaxhighlight lang="lua">function changeVisibility ( )
<syntaxhighlight lang="lua">
        -- we check if the gui element is visible
-- Create a GUI window called 'myWindow'
        if guiGetVisible ( myWindow ) then
myWindow = guiCreateWindow( 0.3, 0.3, 0.5, 0.60, "GUI window title", true )
                -- if it is, we hide it
                guiSetVisible ( myWindow, false )
        else
                -- if not, we make it visible
                guiSetVisible ( myWindow, true )
        end
end


--Create a gui window called 'myWindow'
-- Set a timer to change the window's visibility every 2 seconds, indefinitely
myWindow = guiCreateWindow ( 0.3, 0.3, 0.5, 0.60, "GUI window title", true )
setTimer( function( )
--Set a timer to change the window's visibility every 2 seconds, infinite times
-- We toggle the visibility here by taking the opposite result of guiGetVisible (false => true, true => false), hence toggling its visibility
setTimer ( changeVisibility, 2000, 0 )</syntaxhighlight>
guiSetVisible( myWindow, not guiGetVisible( myWindow ) )
end, 2000, 0 )
</syntaxhighlight>
 
This example creates a GUI window with ''yes'' and ''no'' buttons and you can toggle its visibility with the ''x'' key.
 
<syntaxhighlight lang="lua">addEventHandler( "onClientResourceStart", resourceRoot,
function( )
newgui.wind[ 1 ] = guiCreateWindow( 434, 304, 280, 123, "New Window", false )
guiWindowSetSizable( newgui.wind[ 1 ], false )
 
newgui.button[ 1 ] = guiCreateButton( 35, 46, 87, 40, "yes", false, newgui.wind[ 1 ] )
newgui.button[ 2 ] = guiCreateButton( 166, 49, 92, 37, "no", false, newgui.wind[ 1 ] )
 
showCursor( true )
end
)
 
bindKey( "x", "down",
function( )
local state = not guiGetVisible( newgui.wind[ 1 ] )
guiSetVisible( newgui.wind[ 1 ], state )
showCursor( state )
end
)</syntaxhighlight>


==See Also==
==See Also==
{{GUI_functions}}
{{GUI_functions}}
{{GUI_events}}
[[en:GuiSetVisible]]
[[fr:GuiSetVisible]]

Latest revision as of 21:06, 21 February 2021

This function changes the visibility state of a GUI element.

Syntax

bool guiSetVisible ( element guiElement, bool state )

OOP Syntax Help! I don't understand this!

Method: GuiElement:setVisible(...)
Variable: .visible
Counterpart: guiGetVisible


Required Arguments

  • guiElement: the GUI element whose visibility is to be changed
  • state: the new visibility state

Returns

Returns true if the element's visibility could be changed, false otherwise.

Example

This example creates a GUI window and changes its visibility every 2 seconds, indefinitely.

-- Create a GUI window called 'myWindow'
myWindow = guiCreateWindow( 0.3, 0.3, 0.5, 0.60, "GUI window title", true )

-- Set a timer to change the window's visibility every 2 seconds, indefinitely
setTimer( function( )
	-- We toggle the visibility here by taking the opposite result of guiGetVisible (false => true, true => false), hence toggling its visibility
	guiSetVisible( myWindow, not guiGetVisible( myWindow ) )
end, 2000, 0 )

This example creates a GUI window with yes and no buttons and you can toggle its visibility with the x key.

addEventHandler( "onClientResourceStart", resourceRoot,
	function( )
		newgui.wind[ 1 ] = guiCreateWindow( 434, 304, 280, 123, "New Window", false )
		guiWindowSetSizable( newgui.wind[ 1 ], false )

		newgui.button[ 1 ] = guiCreateButton( 35, 46, 87, 40, "yes", false, newgui.wind[ 1 ] )
		newgui.button[ 2 ] = guiCreateButton( 166, 49, 92, 37, "no", false, newgui.wind[ 1 ] )

		showCursor( true )
	end
)

bindKey( "x", "down",
	function( )
		local state = not guiGetVisible( newgui.wind[ 1 ] )
		guiSetVisible( newgui.wind[ 1 ], state )
		showCursor( state )
	end
)

See Also

General functions

Browsers

Buttons

Checkboxes

Comboboxes

Edit Boxes

Gridlists

Memos

Progressbars

Radio Buttons

Scrollbars

Scrollpanes

Static Images

Tab Panels

Tabs

Text Labels

Windows

Input

GUI