IsPlayerMuted: Difference between revisions

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<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
someguy = getPlayerFromNick ( "someGuy" )
someguy = getPlayerFromNick ( "someGuy" )
if ( isPlayerMuted ( someguy ) then
if isPlayerMuted ( someguy ) then
   outputChatBox ( "It seems Someguy can't speak." )
   outputChatBox ( "It seems Someguy can't speak." )
end</syntaxhighlight>
end
</syntaxhighlight>


==See Also==
==See Also==
{{Player functions}}
{{Player functions}}

Revision as of 18:21, 7 December 2008

Use this function to check if a player has been muted.

Syntax

bool isPlayerMuted ( player thePlayer )

Required Arguments

  • thePlayer: The player you are checking.

Returns

Returns true if the player is muted and false otherwise.

Example

someguy = getPlayerFromNick ( "someGuy" )
if isPlayerMuted ( someguy ) then
   outputChatBox ( "It seems Someguy can't speak." )
end

See Also