IsPlayerOnGround: Difference between revisions
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===Returns=== | ===Returns=== | ||
Returns ''true'' if the player is on the ground, ''false'' otherwise. | Returns ''true'' if the player is on the ground, ''false'' otherwise and if he is in a vehicle capable of flying. | ||
==Example== | ==Example== | ||
This examle checks if the player who enters the 'amiflying' command is on the ground and outputs a message | |||
<syntaxhighlight lang="lua"> [lua] | <syntaxhighlight lang="lua"> [lua] | ||
function isHeFlying ( source, key ) | function isHeFlying ( source, key ) | ||
if ( isPlayerOnGround ( source ) ) then | if ( isPlayerOnGround ( source ) ) then | ||
Line 21: | Line 21: | ||
end | end | ||
end | end | ||
addCommandHandler ( "amiflying", isHeFlying ) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Player functions}} | {{Player functions}} |
Revision as of 18:42, 30 July 2007
This function is used to determine whether or not a player is on the ground.
Syntax
bool isPlayerOnGround ( player thePlayer )
Required Arguments
- thePlayer: The player you are checking.
Returns
Returns true if the player is on the ground, false otherwise and if he is in a vehicle capable of flying.
Example
This examle checks if the player who enters the 'amiflying' command is on the ground and outputs a message
[lua] function isHeFlying ( source, key ) if ( isPlayerOnGround ( source ) ) then outputChatBox ( "no, you're not flying, you're just stoned!" ) else outputChatBox ( "is it a bird, is it a plane.. no its " .. getClientName ( source ) ) end end addCommandHandler ( "amiflying", isHeFlying )
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState