IsPlayerOnGround: Difference between revisions

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===Returns===
===Returns===
Returns true if the player is on the ground, 'false' otherwise.
Returns ''true'' if the player is on the ground, ''false'' otherwise.


==Example==
==Example==

Revision as of 10:17, 21 August 2006

This function is used to determine whether or not a player is on the ground.

Syntax

bool isPlayerOnGround ( player thePlayer )

Required Arguments

  • thePlayer: The player you are checking.

Returns

Returns true if the player is on the ground, false otherwise.

Example

 [lua]
addCommandHandler ( "amiflying", "isHeFlying" )
function isHeFlying ( source, key )
  if ( isPlayerOnGround ( source ) ) then
    outputChatBox ( "no, you're not flying, you're just stoned!" )
  else
    outputChatBox ( "is it a bird, is it a plane.. no its " .. getClientName ( source ) )
  end
end

See Also