SetPlayerArmor: Difference between revisions
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<section name="Server" class="server" show="true"> | <section name="Server" class="server" show="true"> | ||
This example removes the armor of a player. | This example removes the armor of a player. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua">function givePlayerArmor ( player, command ) | ||
function | setPlayerArmor ( player, 100 ) --Set player's armor to 100 when he types the command 'addarmor' | ||
end | end | ||
addCommandHandler ( "addarmor", givePlayerArmor ) | |||
addCommandHandler ( " | function removePlayerArmor ( player, command ) | ||
</syntaxhighlight> </section> | setPlayerArmor ( player, 0 ) --Set player's armor to 0 when he types the command 'removearmor' | ||
end | |||
addCommandHandler ( "removearmor", removePlayerArmor )</syntaxhighlight> </section> | |||
==See Also== | ==See Also== | ||
{{Player functions}} | {{Player functions}} | ||
{{Server function}} | {{Server function}} |
Revision as of 22:32, 7 October 2007
This function allows you to set the armor value of a player.
Syntax
bool setPlayerArmor ( player thePlayer, float playerArmor )
Required Arguments
- thePlayer: the player whose armor you want to modify.
- playerArmor: the amount of armor you want to set on the player. Valid values are from 0 to 100.
Returns
Returns true if the armor was changed succesfully. Returns false if an invalid player is specified, or the armor value specified is out of acceptable range.
Example
Click to collapse [-]
ServerThis example removes the armor of a player.
function givePlayerArmor ( player, command ) setPlayerArmor ( player, 100 ) --Set player's armor to 100 when he types the command 'addarmor' end addCommandHandler ( "addarmor", givePlayerArmor ) function removePlayerArmor ( player, command ) setPlayerArmor ( player, 0 ) --Set player's armor to 0 when he types the command 'removearmor' end addCommandHandler ( "removearmor", removePlayerArmor )
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState