SetPlayerCanBeKnockedOffBike: Difference between revisions
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m (Tweaked Example) |
(Deprecated function) |
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__NOTOC__ | __NOTOC__ | ||
{{Client function}} | {{Client function}} | ||
This function controls if you can fall of your bike. | {{Deprecated|setPedCanBeKnockedOffBike}} | ||
This function controls if you can fall of your bike by accident - namely by banging into a wall. | |||
==Syntax== | ==Syntax== | ||
| Line 13: | Line 15: | ||
==Example== | ==Example== | ||
This example | This example allows the local player to toggle whether or not he can fall of bikes. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function changeCanBeKnockedOff ( command ) | function changeCanBeKnockedOff ( command ) | ||
-- The player should enter /knock | -- The player should enter /knock | ||
if canPedBeKnockedOffBike ( getLocalPlayer() ) then | |||
setPlayerCanBeKnockedOffBike ( getLocalPlayer(), false ) | |||
outputChatBox ( "Now you can't be knocked off your bike." ) | |||
else | |||
setPlayerCanBeKnockedOffBike ( getLocalPlayer(), true ) | |||
outputChatBox ( "Now you can be knocked off your bike." ) | |||
end | |||
end | end | ||
addCommandHandler ( "knock", changeCanBeKnockedOff ) | addCommandHandler ( "knock", changeCanBeKnockedOff ) | ||
Latest revision as of 01:07, 11 September 2016
| This function is deprecated. This means that its use is discouraged and that it might not exist in future versions. | |
Please use setPedCanBeKnockedOffBike instead. |
This function controls if you can fall of your bike by accident - namely by banging into a wall.
Syntax
bool setPlayerCanBeKnockedOffBike ( player thePlayer, bool canBeKnockedOffBike )
Required Arguments
- thePlayer: the player whose knockoffstatus being changed
- state: the true or false state
Example
This example allows the local player to toggle whether or not he can fall of bikes.
function changeCanBeKnockedOff ( command )
-- The player should enter /knock
if canPedBeKnockedOffBike ( getLocalPlayer() ) then
setPlayerCanBeKnockedOffBike ( getLocalPlayer(), false )
outputChatBox ( "Now you can't be knocked off your bike." )
else
setPlayerCanBeKnockedOffBike ( getLocalPlayer(), true )
outputChatBox ( "Now you can be knocked off your bike." )
end
end
addCommandHandler ( "knock", changeCanBeKnockedOff )
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState