SetPlayerFightingStyle

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Revision as of 18:57, 5 August 2007 by Xanarki (talk | contribs)
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Changes a player's fighting style, most only change the 'special attack' which is done using the Aim and Enter keys.

Fighting Style ID
STYLE_STANDARD 4
STYLE_BOXING 5
STYLE_KUNG_FU 6
STYLE_KNEE_HEAD 7
STYLE_GRAB_KICK 15
STYLE_ELBOWS 16

Syntax

setPlayerFightingStyle ( player, int style ) 

Required Arguments

  • Player: Tells the function to give the fighting style to a player
  • Style: A whole integer specifying the style of fighting you want to give to the player

Example

This example sets the player's fighting style to the desired style when he types "setstyle" followed by a number from 4 to 16 in console.

function consoleSetFightingStyle ( player, commandName, id ) --Calls the function
	if ( player and id ) then --If both are valid
	    local status = setPlayerFightingStyle ( player, tonumber(id) ) --Fighting style is set
		if ( not status ) then --If it can't set the fighting style (bad ID)
			outputConsole ( "Failed to set fighting style.", player ) --This shows
		end
	end
end
addCommandHandler ( "setstyle",  consoleSetFightingStyle )

See Also