SetPlayerRotation: Difference between revisions

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==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
bool setPlayerRotation ( element player, float rotation )         
bool setPlayerRotation ( player theplayer, float rotation )         
</syntaxhighlight>  
</syntaxhighlight>  


===Required Arguments===  
===Required Arguments===  
*'''player:''' An [[element]] referring to a player.
*'''theplayer:''' An [[player]] referring to a player.
*'''rotation:''' A [[float]] specifying the desired rotation.
*'''rotation:''' A [[float]] specifying the desired rotation.



Revision as of 21:20, 3 December 2006


Thid function allows you to set the current rotation of the specified player.

Syntax

bool setPlayerRotation ( player theplayer, float rotation )         

Required Arguments

  • theplayer: An player referring to a player.
  • rotation: A float specifying the desired rotation.

Returns

Returns true if successful, false otherwise.

Example

This example does...

-- rotate the player, so that he looks to the south
setPlayerRotation ( player, 180 )

See Also