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- 20:40, 16 August 2024 SetTimeFrozen (hist | edit) [567 bytes] Prox (talk | contribs) (create page)
- 00:48, 10 August 2024 Client on Steam Deck Manual (hist | edit) [4,821 bytes] Megadreams (talk | contribs) (Created page with "{{Note|This page is a Work In Progress.}} {{Note|Connecting a keyboard and mouse to your Steam Deck is recommended when following this guide.}} ==Prerequisites== * A Steam Deck with the default OS (SteamOS) installed * A copy of GTA San Andreas, either through Steam or copied over into your SteamOS * Multi Theft Auto installer (download latest Win10+ release [https://multitheftauto.com here]) {{Note|The content below is still being worked on.}}")
- 13:49, 31 July 2024 OnClientCoreCommand (hist | edit) [657 bytes] FileEX (talk | contribs) (Created page with "__NOTOC__ {{Client event}} {{New feature/item|3.0161|1.6.0|22649| This event is triggered when a built-in client command is used, check Client Commands.}} ==Parameters== <syntaxhighlight lang="lua"> string command </syntaxhighlight> *'''command:''' The command that was executed. ==Example== This example outputs the name of the command used. <syntaxhighlight lang="lua"> addEventHandler("onClientCoreCommand", localPlayer, function(cmd) outputChatBox("Core command...")
- 11:40, 31 July 2024 GetVehicleEntryPoints (hist | edit) [2,907 bytes] FileEX (talk | contribs) (Created page with "{{Client function}} __NOTOC__ {{New feature/item|3.0161|1.6.0|22649| This function returns a table containing the positions to 4 possible entry points to a vehicle. This function can be used alongside setPedEnterVehicle to make a ped enter a specific seat by first moving the ped to a entry point retrieved through '''getVehicleEntryPoints''' and then using setPedEnterVehicle to make them enter. }} {{Note|This does not directly relate to the amount of doors a ve...")
- 08:57, 31 July 2024 ResetShakeCamera (hist | edit) [595 bytes] Tracer (talk | contribs) (Created page with "{{Client function}} __NOTOC__ {{Added feature/item|1.6.1|1.6.0|22631| This function cancels the chaking effect caused by '''shakeCamera''' }} ==Syntax== <syntaxhighlight lang="lua"> bool resetShakeCamera ( ) </syntaxhighlight> ===Returns=== Always returns ''true''. ==Example== This example allows you to trigger huge camera shake effect near you and then cancels the effect after 5 seconds. <syntaxhighlight lang="lua"> addCommandHandler('doShake', function() sh...")
- 09:48, 29 July 2024 ListAllFiles (hist | edit) [1,691 bytes] Xenius (talk | contribs) (Created page with "{{Useful Function}} __NOTOC__ This function lists all files and subdirectories within a given directory and its subdirectories. ==Syntax== <syntaxhighlight lang="lua">table listAllFiles ( string dirPath )</syntaxhighlight> ===Required Arguments=== * '''dirPath''': The string path of the directory to list files from. ===Returns=== Returns a table containing the paths of all files in the given directory and its subdirectories. ==Code== <syntaxhighlight lang="lua"> func...")
- 17:27, 21 July 2024 ShakeCamera (hist | edit) [1,395 bytes] Srslyyyy (talk | contribs) (Add shakeCamera by Tracer (https://github.com/multitheftauto/mtasa-blue/pull/3585))
- 18:54, 15 July 2024 GetMarkerTargetArrowProperties (hist | edit) [669 bytes] FileEX (talk | contribs) (Created page with "__NOTOC__ {{Server client function}} {{New feature/item|9.0161|1.6.0|22620|function returns the color, transparency and size for a checkpoint marker's target arrow.}} ==Syntax== <syntaxhighlight lang="lua"> int, int, int, int, int getMarkerTargetArrowProperties( marker theMarker ) </syntaxhighlight> ===Required Arguments=== *'''theMarker''': The marker that you wish to retrieve the color and size of. ===Returns=== Returns five ints corresponding to the amount o...")
- 18:45, 15 July 2024 SetMarkerTargetArrowProperties (hist | edit) [1,104 bytes] FileEX (talk | contribs) (Created page with "__NOTOC__ {{Server client function}} This function changes the color and size of the checkpoint marker's target arrow. ==Syntax== <syntaxhighlight lang="lua">bool setMarkerTargetArrowProperties(element marker [, int r = 255, int g = 64, int b = 64, int a = 255, float size = markerSize * 0.625 ] )</syntaxhighlight> ===Required Arguments=== *'''theMarker:''' The marker that you wish to set the color of. *'''r:''' The amount of red in the final color (0 to 255). *'''g:...")
- 13:52, 2 July 2024 Default resources (hist | edit) [6,186 bytes] Fernando187 (talk | contribs) (New)
- 15:46, 30 June 2024 ResetWorldProperty (hist | edit) [619 bytes] Samr46 (talk | contribs) (Add resetWorldProperty)
- 15:46, 30 June 2024 GetWorldProperty (hist | edit) [785 bytes] Samr46 (talk | contribs) (Add getWorldProperty)
- 15:44, 30 June 2024 SetWorldProperty (hist | edit) [1,554 bytes] Samr46 (talk | contribs) (Add setWorldProperty)
- 05:16, 30 June 2024 SetVehicleWheelsRotation (hist | edit) [1,431 bytes] Nurupo (talk | contribs) (Created page with "re")
- 11:18, 29 June 2024 Default resources - Contributing (hist | edit) [328 bytes] Fernando187 (talk | contribs) (New)
- 14:16, 22 June 2024 EngineSetPoolCapacity (hist | edit) [505 bytes] TheNormalnij (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|22471|This function changes the capacity of the provided pool.}} ==Syntax== <syntaxhighlight lang="lua"> boolean engineSetPoolCapacity( string pool, number capacity ) </syntaxhighlight> ===Required Arguments=== * '''pool''': Name of the pool * '''capacity ''': New size ===Returns=== '''true''' if the pool capacity was changed and '''false''' if not. Throws an error if the pool is invalid. {{Engine_pools}} ==S...")
- 14:11, 22 June 2024 EngineGetPoolCapacity (hist | edit) [404 bytes] TheNormalnij (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|22471|This function returns the capacity of the provided pool.}} ==Syntax== <syntaxhighlight lang="lua"> number engineGetPoolCapacity( string pool ) </syntaxhighlight> ===Required Arguments=== * '''pool''': Name of the pool ===Returns=== The capacity of the provided pool as positive number {{Engine_pools}} ==See Also== {{Engine_functions}}")
- 14:08, 22 June 2024 EngineGetPoolUsedCapacity (hist | edit) [418 bytes] TheNormalnij (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|22471|This function returns the used capacity of the provided pool.}} ==Syntax== <syntaxhighlight lang="lua"> number engineGetPoolUsedCapacity( string pool ) </syntaxhighlight> ===Required Arguments=== * '''pool''': Name of the pool ===Returns=== The used capacity of the provided pool as positive number {{Engine_pools}} ==See Also== {{Engine_functions}}")
- 14:08, 22 June 2024 EngineGetPoolDefaultCapacity (hist | edit) [427 bytes] TheNormalnij (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|22471|This function returns the default capacity of the provided pool.}} ==Syntax== <syntaxhighlight lang="lua"> number engineGetPoolDefaultCapacity( string pool ) </syntaxhighlight> ===Required Arguments=== * '''pool''': Name of the pool ===Returns=== The default capacity of the provided pool as positive number {{Engine_pools}} ==See Also== {{Engine_functions}}")
- 18:08, 21 June 2024 PL/Filepath (hist | edit) [1,882 bytes] FileEX (talk | contribs) (Translate)
- 13:55, 11 June 2024 FxCreateParticle (hist | edit) [2,195 bytes] FileEX (talk | contribs) (Created page with "__NOTOC__ {{Client function}} Creates the given particles of the specified color. Can be useful for creating flares, toxic fumes, reward effects, etc. ==Syntax== <syntaxhighlight lang="lua"> bool fxCreateParticle(string particle, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, float r, float g, float b, float a [, bool randomizeColors = false, int count = 1, float brightness = 1.0, float size = 0.3, bool randomSizes = false, float life = 1.0 ]) <...")
- 13:06, 11 June 2024 Particles (hist | edit) [2,662 bytes] FileEX (talk | contribs) (Created page with "This page contains a list of particles that can be created by fxCreateParticle <div> <ul> <li style="display:inline-block;">frame|'''Particle:''' blood<br>'''Color:''' 59, 245, 146, 255<br>'''Count:''' 20</li> <li style="display:inline-block;">frame|'''Particle:''' boat_splash<br>'''Color:''' 92, 177, 237, 255<br>'''Count:''' 20</li> <li style="display:inline-block;">File:Prt_bubble.gif|frame|'''Particle:''' bubbl...")
- 09:44, 9 June 2024 GetVehicleIdleRespawnDelay (hist | edit) [1,070 bytes] Tracer (talk | contribs) (Created page with "__NOTOC__ {{Server function}} {{Added feature/item|1.6.1|1.6.0|22505|This function gets the time delay (in milliseconds) the vehicle will remain at its position while empty.}} ==Syntax== <syntaxhighlight lang="lua"> int getVehicleIdleRespawnDelay ( vehicle theVehicle ) </syntaxhighlight> {{OOP||vehicle:getIdleRespawnDelay|idleRespawnDelay|setVehicleIdleRespawnDelay}} ===Required Arguments=== *'''theVehicle''': The vehicle you wish to get the idle delay of. ==...")
- 09:41, 9 June 2024 GetVehicleRespawnDelay (hist | edit) [1,041 bytes] Tracer (talk | contribs) (Created page with "__NOTOC__ {{Server function}} This function gets the time delay (in milliseconds) the vehicle will remain wrecked before respawning. ==Syntax== <syntaxhighlight lang="lua"> int getVehicleRespawnDelay ( vehicle theVehicle ) </syntaxhighlight> {{OOP||vehicle:getRespawnDelay|respawnDelay|setVehicleRespawnDelay}} ===Required Arguments=== *'''theVehicle''': The vehicle you wish to get the respawn delay of. ==Returns== Returns the delay in milliseconds. ==Example=...")
- 09:33, 9 June 2024 IsVehicleRespawnable (hist | edit) [979 bytes] Tracer (talk | contribs) (Created page with "{{Server function}} __NOTOC__ {{Added feature/item|1.6.1|1.6.0|22505|This function check if the vehicle is respawnable.}} ==Syntax== <syntaxhighlight lang="lua"> bool isVehicleRespawnable ( vehicle theVehicle ) </syntaxhighlight> {{OOP||vehicle:isRespawnable}} ===Required Arguments=== *'''theVehicle:''' The vehicle which you'd like to get respawn state of. ===Returns=== Returns three '''true''' if the vehicle is respawnable, '''false''' otherwise. ==Example==...")
- 01:13, 8 June 2024 EngineStreamingRestoreBufferSize (hist | edit) [670 bytes] Nico834 (talk | contribs) (Filling in page data & structure)
- 08:21, 6 June 2024 String.repetition (hist | edit) [943 bytes] Tracer (talk | contribs) (Moved string.repeat to string.repetition due to syntax issues)
- 18:25, 3 June 2024 Tasks Info (hist | edit) [542 bytes] Tracer (talk | contribs) (Information about each ped task)
- 14:03, 27 May 2024 Legacy/dxDrawMaterialPrimitive3D (hist | edit) [6,056 bytes] FileEX (talk | contribs) (Legacy version)
- 13:33, 27 May 2024 Legacy/dxDrawPrimitive3D (hist | edit) [2,120 bytes] FileEX (talk | contribs) (Legacy version)
- 13:31, 27 May 2024 Legacy/dxDrawMaterialSectionLine3D (hist | edit) [3,332 bytes] FileEX (talk | contribs) (Legacy version)
- 13:27, 27 May 2024 Legacy/dxDrawMaterialLine3D (hist | edit) [2,811 bytes] FileEX (talk | contribs) (Legacy version)
- 12:48, 27 May 2024 Legacy/DxDrawLine3D (hist | edit) [2,374 bytes] FileEX (talk | contribs) (Legacy versions) originally created as "DxDrawLine3D legacy"
- 12:12, 26 May 2024 PathIsDirectory (hist | edit) [1,629 bytes] Tracer (talk | contribs) (Created page with "__NOTOC__ {{Shared function}} {{Added feature/item|1.6.1|1.6.0|22470|Checks if a specified path points to a directory.}} ==Syntax== <syntaxhighlight lang="lua"> table pathIsDirectory ( string path ) </syntaxhighlight> {{OOP||path:isDirectory}} ===Required Arguments=== *'''path:''' A string containing a path you want to check against ===Returns=== Returns '''true''' if the path points to a directory, '''false''' otherwise. ==Example==...")
- 11:32, 26 May 2024 PathIsFile (hist | edit) [860 bytes] Tracer (talk | contribs) (Created page with "__NOTOC__ {{Shared function}} {{Added feature/item|1.6.1|1.6.0|22470|Checks if a specified path points to a file.}} ==Syntax== <syntaxhighlight lang="lua"> table pathIsFile ( string path ) </syntaxhighlight> {{OOP||path:isFile}} ===Required Arguments=== *'''path:''' A string containing a path you want to check against ===Returns=== Returns '''true''' if the path points to a file, '''false''' otherwise. ==Example== <section name="Share...")
- 11:25, 26 May 2024 String.startsWith (hist | edit) [842 bytes] Tracer (talk | contribs) (Created page with "{{Useful Function}} __NOTOC__ This function checks if a string starts with other string. ==Syntax== <syntaxhighlight lang="lua"> bool string.startsWith ( string prefix ) </syntaxhighlight> ===Required Arguments=== * '''suffix''': Prefix you want to check your string against ===Returns=== Returns true if string starts with a prefix, false otherwise. ==Code== <section name="Shared script" class="both" show="true"> <syntaxhighlight lang="lua"> function string.startsWith...")
- 11:20, 26 May 2024 PathListDir (hist | edit) [2,237 bytes] Tracer (talk | contribs) (Created page with "__NOTOC__ {{Shared function}} {{Added feature/item|1.6.1|1.6.0|22470| Reads a specified directory and returns all entries inside of it. }} ==Syntax== <syntaxhighlight lang="lua"> table pathListDir ( string path ) </syntaxhighlight> {{OOP||path:listDir}} ===Required Arguments=== *'''path:''' A string containing a path you want to get entries from ===Returns=== Returns table with all entries in a specified directory. ==Example== <section name="Client" clas...")
- 10:48, 26 May 2024 String.endsWith (hist | edit) [871 bytes] Tracer (talk | contribs) (Created page with "{{Useful Function}} __NOTOC__ This function checks if a string ends with other string. ==Syntax== <syntaxhighlight lang="lua"> bool string.endsWith ( string suffix ) </syntaxhighlight> ===Required Arguments=== * '''suffix''': Suffix you want to check your string against ===Returns=== Returns true if string ends with a suffix, false otherwise. ==Code== <section name="Shared script" class="both" show="true"> <syntaxhighlight lang="lua"> function string:endsWith(suffix)...")
- 10:30, 26 May 2024 GetAccountType (hist | edit) [1,243 bytes] Tracer (talk | contribs) (Created page with "__NOTOC__ {{Server function}} {{New feature/item|3.0161|1.6.0|22470|This function returns an account type.}} ==Syntax== <syntaxhighlight lang="lua"> string getAccountType ( account theAccount ) </syntaxhighlight> {{OOP|This function is a static function underneath the Account class.|Account.getType||}} ===Required Arguments=== *'''theAccount:''' An account you want to get info from ===Returns=== Returns ''string'' containing the type of the account if t...")
- 10:02, 26 May 2024 OnAccountRemove (hist | edit) [833 bytes] Tracer (talk | contribs) (Created page with "__NOTOC__ {{Server event}} {{Added feature/item|1.6.1|1.6.0|22470|This event is triggered every time an account is removed}} ==Parameters== <syntaxhighlight lang="lua"> account theAccount </syntaxhighlight> *'''theAccount:''' An account element that was removed ==Source== The source of this event is the root element. ==Canceling== This event cannot be canceled. ==Example== This example prints a messa...")
- 10:01, 26 May 2024 OnAccountCreate (hist | edit) [810 bytes] Tracer (talk | contribs) (Created page with "__NOTOC__ {{Server event}} {{Added feature/item|1.6.1|1.6.0|22470|This event is triggered every time an account is created}} ==Parameters== <syntaxhighlight lang="lua"> account theAccount </syntaxhighlight> *'''theAccount:''' An account element that was created ==Source== The source of this event is the root element. ==Canceling== This event cannot be canceled. ==Example== This example prints a messa...")
- 15:10, 25 May 2024 RestoreAllGameBuildings (hist | edit) [553 bytes] TheNormalnij (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22420|This function cancels RemoveAllGameBuildings efffect}} {{Note|This function can destroy some scripted buildings if the building pool does not have enough free space for game buildings.}} ==Syntax== <syntaxhighlight lang="lua">nil restoreAllGameBuildings ( )</syntaxhighlight> ===Returns=== Nothing ==See Also== {{Building functions}}")
- 14:59, 25 May 2024 RemoveAllGameBuildings (hist | edit) [535 bytes] TheNormalnij (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22420|This function is used to remove all world buildings and frees building pool.}} ==Syntax== <syntaxhighlight lang="lua">nil removeAllGameBuildings ( )</syntaxhighlight> ===Returns=== Nothing ==See Also== {{Building functions}}")
- 20:02, 24 May 2024 OnPlayerTriggerInvalidEvent (hist | edit) [3,460 bytes] Srslyyyy (talk | contribs) (Add onPlayerTriggerInvalidEvent by lopsi (https://github.com/multitheftauto/mtasa-blue/pull/3400))
- 06:10, 24 May 2024 OnPlayerTeamChange (hist | edit) [1,281 bytes] Esmail9900 (talk | contribs) (→Player events)
- 18:29, 23 May 2024 OnResourceStateChange (hist | edit) [1,361 bytes] Tracer (talk | contribs) (Created page with "{{Server event}} <!-- Change version when https://buildinfo.multitheftauto.com will be updated --> {{Added feature/item|1.6.1|1.6.0|22430| This event is triggered when a resource's state is changed. This event is an extended version of onResourceLoadStateChange }} __NOTOC__ ==Parameters== <syntaxhighlight lang="lua"> resource changedResource, string oldState, string newState </syntaxhighlight> *'''changedResource''': The resource that was either loaded, re...")
- 15:45, 21 May 2024 Ru/OOP (hist | edit) [3,456 bytes] Flox (talk | contribs) (Created page with "Объектно-ориентированное программирование было введено в MTA:SA 1.4 и поставляется со специальными служебными классами, такими как Vector и Matrix. Эта страница содержит общую информацию о функциях OOP и содержит полезные ссылки. == Включение == По умолчанию ООП откл...")
- 14:19, 15 May 2024 RU/MTA:SA Developers: Mobile (hist | edit) [8,678 bytes] Limedev (talk | contribs) (Created page with "{| style="float: right; border-collapse: collapse; width: 270px" |256px |} {{TOClimit|1}} ==Введение== MTA:SA Developers: Mobile — это улучшенная версия приложения [https://forum.multitheftauto.com/topic/128180-mta-compiler-script-editor/ MTA Compiler & Script editor], которая содержит в себе мобильную версию форума, wiki и сообщества MTA:SA, улучшенн...")
- 14:17, 15 May 2024 MTA:SA Developers: Mobile (hist | edit) [5,077 bytes] Limedev (talk | contribs) (Created page with "{| style="float: right; border-collapse: collapse; width: 270px" |256px |} {{TOClimit|1}} ==Введение== MTA:SA Developers: Mobile — это улучшенная версия приложения [https://forum.multitheftauto.com/topic/128180-mta-compiler-script-editor/ MTA Compiler & Script editor], которая содержит в себе мобильную версию форума, wiki и сообщества MTA:SA, улучшенн...")
- 20:06, 12 May 2024 Modules/CMR Protected (hist | edit) [3,105 bytes] Camargo (talk | contribs) (Adding a new page for a new module that protects scripts)