New pages
Jump to navigation
Jump to search
- 10:01, 8 April 2023 PL/setSoundEffectParameter (hist | edit) [37 bytes] Tracer (talk | contribs) (Redirected page to SetSoundEffectParameter) Tag: New redirect
- 10:01, 8 April 2023 PL/setSoundEffectEnabled (hist | edit) [35 bytes] Tracer (talk | contribs) (Redirected page to SetSoundEffectEnabled) Tag: New redirect
- 10:00, 8 April 2023 PL/setRadioChannel (hist | edit) [29 bytes] Tracer (talk | contribs) (Redirected page to SetRadioChannel) Tag: New redirect
- 10:00, 8 April 2023 PL/playSoundFrontEnd (hist | edit) [31 bytes] Tracer (talk | contribs) (Redirected page to PlaySoundFrontEnd) Tag: New redirect
- 10:00, 8 April 2023 PL/playSFX (hist | edit) [21 bytes] Tracer (talk | contribs) (Redirected page to PlaySFX) Tag: New redirect
- 10:00, 8 April 2023 PL/playSFX3D (hist | edit) [23 bytes] Tracer (talk | contribs) (Redirected page to PlaySFX3D) Tag: New redirect
- 10:00, 8 April 2023 PL/isSoundPaused (hist | edit) [27 bytes] Tracer (talk | contribs) (Redirected page to IsSoundPaused) Tag: New redirect
- 10:00, 8 April 2023 PL/isSoundPanningEnabled (hist | edit) [35 bytes] Tracer (talk | contribs) (Redirected page to IsSoundPanningEnabled) Tag: New redirect
- 10:00, 8 April 2023 PL/isSoundLooped (hist | edit) [27 bytes] Tracer (talk | contribs) (Redirected page to IsSoundLooped) Tag: New redirect
- 10:00, 8 April 2023 PL/getSoundWaveData (hist | edit) [30 bytes] Tracer (talk | contribs) (Redirected page to GetSoundWaveData) Tag: New redirect
- 10:00, 8 April 2023 PL/getSoundVolume (hist | edit) [28 bytes] Tracer (talk | contribs) (Redirected page to GetSoundVolume) Tag: New redirect
- 10:00, 8 April 2023 PL/getSoundSpeed (hist | edit) [27 bytes] Tracer (talk | contribs) (Redirected page to GetSoundSpeed) Tag: New redirect
- 10:00, 8 April 2023 PL/getSoundProperties (hist | edit) [32 bytes] Tracer (talk | contribs) (Redirected page to GetSoundProperties) Tag: New redirect
- 10:00, 8 April 2023 PL/getSoundPosition (hist | edit) [30 bytes] Tracer (talk | contribs) (Redirected page to GetSoundPosition) Tag: New redirect
- 09:59, 8 April 2023 PL/getSoundPan (hist | edit) [25 bytes] Tracer (talk | contribs) (Redirected page to GetSoundPan) Tag: New redirect
- 09:59, 8 April 2023 PL/getSoundMinDistance (hist | edit) [33 bytes] Tracer (talk | contribs) (Redirected page to GetSoundMinDistance) Tag: New redirect
- 09:59, 8 April 2023 PL/getSoundMetaTags (hist | edit) [30 bytes] Tracer (talk | contribs) (Redirected page to GetSoundMetaTags) Tag: New redirect
- 09:59, 8 April 2023 PL/getSoundMaxDistance (hist | edit) [33 bytes] Tracer (talk | contribs) (Redirected page to GetSoundMaxDistance) Tag: New redirect
- 09:59, 8 April 2023 PL/getSoundLevelData (hist | edit) [31 bytes] Tracer (talk | contribs) (Redirected page to GetSoundLevelData) Tag: New redirect
- 09:59, 8 April 2023 PL/getSoundLength (hist | edit) [28 bytes] Tracer (talk | contribs) (Redirected page to GetSoundLength) Tag: New redirect
- 09:59, 8 April 2023 PL/getSoundFFTData (hist | edit) [29 bytes] Tracer (talk | contribs) (Redirected page to GetSoundFFTData) Tag: New redirect
- 09:59, 8 April 2023 PL/getSoundEffects (hist | edit) [977 bytes] Tracer (talk | contribs) (Redirected page to GetSoundEffects) Tag: New redirect
- 09:56, 8 April 2023 PL/getSoundEffectParameters (hist | edit) [1,176 bytes] Tracer (talk | contribs) (Redirected page to GetSoundEffectParameters) Tag: New redirect
- 17:46, 7 April 2023 PL/float (hist | edit) [166 bytes] Tracer (talk | contribs) (Redirected page to Float) Tag: New redirect
- 17:45, 7 April 2023 PL/OOP (hist | edit) [17 bytes] Tracer (talk | contribs) (Redirected page to OOP) Tag: New redirect
- 17:45, 7 April 2023 PL/sound (hist | edit) [19 bytes] Tracer (talk | contribs) (Redirected page to Sound) Tag: New redirect
- 17:43, 7 April 2023 PL/getSoundBufferLength (hist | edit) [3,355 bytes] Tracer (talk | contribs) (TODO: Change the example)
- 01:09, 4 April 2023 GetElementRelatedAngle (hist | edit) [3,926 bytes] LordHenry (talk | contribs) (Created page with "__NOTOC__ {{Useful Function}} This function returns the related angle between one element to another. This is useful to check if a player is on the left side of a vehicle, for example. ==Syntax== <syntaxhighlight lang="lua">float, float getElementRelatedAngle (element thisElement, element targetElement)</syntaxhighlight> ===Required Arguments=== * '''thisElement''': The element whose '''XY position''' will be checked to obtain the angle relative to the other...")
- 14:04, 21 March 2023 LookAt (hist | edit) [28 bytes] LordHenry (talk | contribs) (Redirected page to FindRotation3D) Tag: New redirect
- 08:37, 17 March 2023 RO/getPedClothes (hist | edit) [1,698 bytes] Hydra (talk | contribs) (Created page with "{{Server client function}} __NOTOC__ Această funcție este folosită pentru a vedea hainele, texturile si modelul unui ped ped. ==Sintaxă== <syntaxhighlight lang="lua"> string, string getPedClothes ( ped thePed, int clothesType ) </syntaxhighlight> {{OOP||ped:getClothes||addPedClothes}} ===Argumente Necesare=== *'''thePed:''' ped ale cărui haine vreți să le obțineți. *'''clothesType:''' Tipul/slot de îmbrăcăminte pe care doriți să-l obțineți....")
- 17:13, 15 March 2023 RO/Cum Poti Ajuta (hist | edit) [4,311 bytes] Hydra (talk | contribs) (Created page with "__NOTOC__ Multi Theft Auto are o mulțime de domenii în care ne puteți ajuta. La rândul nostru, vom fi mai mult decât bucuroși să vă ajutăm să începeți cu orice idei pe care le aveți, să le ajutăm să le testăm și, dacă sunt suficient de bune, să le lansăm întregii comunități. Această pagină prezintă domeniile cheie în care ați putea face ceva, desigur, există multe lucruri la care nu ne-am gândit, așa că gândiți-vă în afara cutiei! ==...")
- 16:40, 15 March 2023 RO/Main Page (hist | edit) [9,634 bytes] Hydra (talk | contribs) (Created page with "<div style="display: flex; align-items: center; padding-left: 15px; padding-right: 15px;"> |100px|link=https://wiki.multitheftauto.com/ <div style="margin-left: .5em"> '''Bine ai venit pe wiki-ul Multi Theft Auto''' Pe acest wiki veți găsi o mulțime de informații despre utilizarea Multi Theft Auto. Există multe things you can do to help us îmbunătățiți MTA - creați o hartă, un mod de joc, ajutați la documentare...")
- 16:27, 15 March 2023 RO/getPedArmor (hist | edit) [875 bytes] Hydra (talk | contribs) (Created page with "__NOTOC__ {{Server client function}} Această funcție returnează armura curentă unui ped specificat. ped ==Syntax== <syntaxhighlight lang="lua">float getPedArmor ( ped thePed )</syntaxhighlight> {{OOP||ped:getArmor|armor|setPedArmor}} ===Argumente Necesare=== *'''thePed:''' ped armura cui vrei sa ii verifici ===Returnează=== Un ''float'' cu armură, ''fals'' dacă a fost dat un ped invalid. ==Exemplu== <section name="Client" class="client" show="true"...")
- 16:20, 15 March 2023 RO/getPedAmmoInClip (hist | edit) [1,585 bytes] Hydra (talk | contribs) (Created page with "__NOTOC__ {{Server client function}} Această funcție returnează un număr care conține muniția dintr-o armă specificată a lui ped. Vedeți Informații despre arme ==Syntax== <syntaxhighlight lang="lua"> int getPedAmmoInClip ( ped thePed [, int weaponSlot = current ] ) </syntaxhighlight> {{OOP||ped:getAmmoInClip|ammoInClip}} ===Argumente Necesare=== *'''thePed:''' ped a cărui muniție doriți să verificați. ===Argumente Opționale=== *...")
- 16:14, 15 March 2023 RO/createPed (hist | edit) [3,194 bytes] Hydra (talk | contribs) (Created page with "__NOTOC__ {{Server client function}} Creează un ped în lumea GTA. ==Sintaxă== <section name="Server" class="server" show="true"> <syntaxhighlight lang="lua">ped createPed ( int id model, float x, float y, float z [, float rotație = 0.0, bool sincronizat = true ] )</syntaxhighlight> ===Argumente Necesare=== *'''id model:''' Un număr care specifică modelul pielii GTASA skin ID. *'''x:''' Un număr care reprezintă coordonatele X de pe hartă...")
- 05:22, 3 March 2023 CreateGarageColShape (hist | edit) [2,998 bytes] LordHenry (talk | contribs) (Created page with "{{Useful Function}} <lowercasetitle/> __NOTOC__ This function creates a collision shape from the specified garage. Most garage collision shapes are rectangles, but if the garage is diagonal, its collision shape is a polygon. {{VisualizeColshape}} ==Syntax== <syntaxhighlight lang="lua">colshape createGarageColShape (int garageID)</syntaxhighlight> ===Required Arguments=== *'''garageID:''' The garage ID that represents the garage interior that's being gotten....")
- 17:11, 20 February 2023 Sockets (hist | edit) [29 bytes] Tracer (talk | contribs) (Redirected page to Modules/Sockets) Tag: New redirect
- 09:33, 16 February 2023 IsCommandHandlerAdded (hist | edit) [1,280 bytes] Hydra (talk | contribs) (Created page with "{{Useful Function}} <lowercasetitle></lowercasetitle> __NOTOC__ Checks if a command is added in the respective resource. ==Syntax== <syntaxhighlight lang="lua"> isCommandHandlerAdded(string command) </syntaxhighlight> ===Required Arguments=== *'''command:''' The name of the command you want to check. ===Returns=== Return true if the command exists and false if not. ==Code== <section name="Serverside script" class="server" show="true"> <syntaxhighlight lang="lua"> fu...")
- 11:51, 11 February 2023 OnDgsElementLeave (hist | edit) [1,492 bytes] Thisdp (talk | contribs) (Created page with "{{Client event}} __NOTOC__ This event is fired when the user moves the mouse away from a DGS element even this DGS element is blocked by other DGS elements. '''But you have to set property enableFullEnterLeaveCheck of the DGS element to ''true'''''. ==Parameters== <syntaxhighlight lang="lua"> int absoluteX, int absoluteY </syntaxhighlight> * '''absoluteX''': the X position of the mouse cursor, in pixels, measured from the left side of the screen. * '''absoluteY'...")
- 11:49, 11 February 2023 OnDgsElementEnter (hist | edit) [1,485 bytes] Thisdp (talk | contribs) (Created page with "{{Client event}} __NOTOC__ This event is fired when the user moves the mouse over a DGS element even this DGS element is blocked by other DGS elements. '''But you have to set property enableFullEnterLeaveCheck of the DGS element to ''true'''''. ==Parameters== <syntaxhighlight lang="lua"> int absoluteX, int absoluteY, element leftGUI </syntaxhighlight> * '''absoluteX''': the X position of the mouse cursor, in pixels, measured from the left side of the screen. * '...")
- 15:59, 5 February 2023 DgsRadioButtonGetButtonAlign (hist | edit) [899 bytes] Thisdp (talk | contribs) (Created page with "{{Client function}} __NOTOC__ This function gets the alignment of the button of a dgs radio button. ==Syntax== <syntaxhighlight lang="lua"> string dgsRadioButtonGetButtonAlign ( dgsRadioButton ) </syntaxhighlight> ===Required Arguments=== *'''radioButton:''' The dgs radio button. ===Returns=== Returns a ''string'' indicates the alignment of the button of a dgs radio button if successful, ''false'' otherwise. Valid type strings are: **"left": The dgs radio button wi...")
- 15:54, 5 February 2023 DgsRadioButtonGetButtonSide (hist | edit) [849 bytes] Thisdp (talk | contribs) (Created page with "{{Client function}} __NOTOC__ This function gets the side of the button of a dgs radio button. ==Syntax== <syntaxhighlight lang="lua"> string dgsRadioButtonGetButtonSide ( dgsRadioButton [, string side = "left" ] ) </syntaxhighlight> ===Required Arguments=== *'''radioButton:''' The dgs radio button. ===Returns=== Returns a ''string'' indicates side of the button if successful, ''false'' otherwise. Valid type strings are: *"left": The dgs radio button will be placed i...")
- 15:49, 5 February 2023 DgsCheckBoxGetButtonSide (hist | edit) [822 bytes] Thisdp (talk | contribs) (Created page with "{{Client function}} __NOTOC__ This function gets the side of the button of a dgs check box. ==Syntax== <syntaxhighlight lang="lua"> string dgsCheckBoxGetButtonSide ( dgsCheckBox [, string side = "left" ] ) </syntaxhighlight> ===Required Arguments=== *'''checkBox:''' The dgs check box. ===Returns=== Returns a ''string'' indicates side of the button if successful, ''false'' otherwise. Valid type strings are: **"left": The dgs check box will be placed in the left side o...")
- 15:47, 5 February 2023 DgsRadioButtonSetButtonSide (hist | edit) [840 bytes] Thisdp (talk | contribs) (Created page with "{{Client function}} __NOTOC__ This function sets the side of the button of a dgs radio button. ==Syntax== <syntaxhighlight lang="lua"> bool dgsRadioButtonSetButtonSide ( dgsRadioButton [, string side = "left" ] ) </syntaxhighlight> ===Required Arguments=== *'''checkBox:''' The dgs radio button. *'''side:''' The side of the button of the dgs radio button is placed. Valid type strings are: **"left": The dgs radio button will be placed in the left side of the text. **"ri...")
- 15:41, 5 February 2023 DgsCheckBoxSetButtonSide (hist | edit) [810 bytes] Thisdp (talk | contribs) (Created page with "{{Client function}} __NOTOC__ This function sets the side of the button of a dgs check box. ==Syntax== <syntaxhighlight lang="lua"> bool dgsCheckBoxSetButtonSide ( dgsCheckBox [, string side = "left" ] ) </syntaxhighlight> ===Required Arguments=== *'''checkBox:''' The dgs check box. *'''side:''' The side of the button of the dgs check box is aligned to. Valid type strings are: **"left": The dgs check box will be placed at the left side of the text. **"right": The dgs...")
- 15:35, 5 February 2023 DgsRadioButtonSetButtonAlign (hist | edit) [948 bytes] Thisdp (talk | contribs) (Created page with "{{Client function}} __NOTOC__ This function sets the alignment of the button of a dgs radio button. ==Syntax== <syntaxhighlight lang="lua"> bool dgsRadioButtonSetButtonAlign ( dgsRadioButton [, string side = "left"] ) </syntaxhighlight> ===Required Arguments=== *'''radioButton:''' The dgs radio button to set the vertical alignment. *'''side:''' The side the dgs radio button's button is aligned to. Valid type strings are: **"left": The dgs radio button will be aligne...")
- 13:33, 5 February 2023 DgsCheckBoxGetButtonAlign (hist | edit) [869 bytes] Kezoto (talk | contribs) (Created blank page)
- 13:33, 5 February 2023 DgsCheckBoxSetButtonAlignment (hist | edit) [0 bytes] Kezoto (talk | contribs) (Created page with "{{Client function}} __NOTOC__ This function sets the alignment of the button of a dgs check box. ==Syntax== <syntaxhighlight lang="lua"> bool dgsCheckBoxSetButtonAlignment(dgsCheckBox, string relative[, string side = "left"]) </syntaxhighlight> ===Required Arguments=== *'''checkBox:''' The dgs check box to set the vertical alignment. *'''relative:''' The object the dgs check box's button is relative to. Valid type strings are: **"text": The dgs check box will be rel...")
- 13:24, 5 February 2023 DgsCheckBoxSetButtonAlign (hist | edit) [916 bytes] Kezoto (talk | contribs) (Created page with "{{Client function}} __NOTOC__ This function sets the alignment of the button of a dgs check box. ==Syntax== <syntaxhighlight lang="lua"> bool dgsCheckBoxSetButtonAlign(dgsCheckBox, string alignment [, string side = "left"]) </syntaxhighlight> ===Required Arguments=== *'''checkBox:''' The dgs check box to set the vertical alignment. *'''relative:''' The object the dgs check box's button is relative to. Valid type strings are: **"text": The dgs check box will be relat...")
- 07:19, 3 February 2023 ThunderMta (hist | edit) [50 bytes] AmirMmd (talk | contribs) (Created page with "Thunder Mta [Coming Soon")