TakePlayerMoney: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Server function}} | |||
This function substracts money from a [[player]]'s current money amount. | This function substracts money from a [[player]]'s current money amount. | ||
Line 15: | Line 16: | ||
This example takes money from a player when he types "takecash" in console. | This example takes money from a player when he types "takecash" in console. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function takeCash ( thePlayer, command, amount ) --when the takecash command is called | function takeCash ( thePlayer, command, amount ) --when the takecash command is called | ||
takePlayerMoney ( thePlayer, amount ) --take the amount of money from the player | takePlayerMoney ( thePlayer, amount ) --take the amount of money from the player | ||
end | end | ||
addCommandHandler ( "takecash", takeCash ) --add a handler function for the command "takecash" | |||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Player functions}} | {{Player functions}} |
Revision as of 18:07, 15 August 2007
This function substracts money from a player's current money amount.
Syntax
bool takePlayerMoney ( player thePlayer, int amount )
Required Arguments
- thePlayer: the player you are taking the money from.
- amount: an integer number specifying the amount of money to take from the player.
Returns
Returns true if the money was taken, or false if invalid parameters were passed.
Example
This example takes money from a player when he types "takecash" in console.
function takeCash ( thePlayer, command, amount ) --when the takecash command is called takePlayerMoney ( thePlayer, amount ) --take the amount of money from the player end addCommandHandler ( "takecash", takeCash ) --add a handler function for the command "takecash"
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState