Template:Ped functions: Difference between revisions
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(Added 3 ped functions) |
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Line 9: | Line 9: | ||
*[[getPedFightingStyle]] | *[[getPedFightingStyle]] | ||
*[[getPedGravity]] | *[[getPedGravity]] | ||
*[[getPedOccupiedVehicle]] | |||
*[[getPedOccupiedVehicleSeat]] | |||
*[[getPedRotation]] | *[[getPedRotation]] | ||
*[[getPedStat]] | *[[getPedStat]] | ||
Line 18: | Line 20: | ||
*[[isPedDead]] | *[[isPedDead]] | ||
*[[isPedDucked]] | *[[isPedDucked]] | ||
*[[isPedInVehicle]] | |||
*[[isPedInWater]] | *[[isPedInWater]] | ||
*[[isPedOnGround]] | *[[isPedOnGround]] |
Revision as of 23:04, 18 January 2009
- addPedClothes
- createPed
- doesPedHaveJetPack
- getPedAnimation
- getPedArmor
- getPedClothes
- getPedContactElement
- getPedFightingStyle
- getPedGravity
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedRotation
- getPedStat
- getPedSkin
- getPedTarget
- getPedWeaponSlot
- givePedJetPack
- isPedChoking
- isPedDead
- isPedDucked
- isPedInVehicle
- isPedInWater
- isPedOnGround
- isPedOnFire
- killPed
- removePedClothes
- removePedJetPack
- setPedAnimation
- setPedArmor
- setPedChoking
- setPedFightingStyle
- setPedGravity
- setPedRotation
- setPedStat
- setPedSkin
- setPedWeaponSlot
- warpPedIntoVehicle
- removePedFromVehicle
- setPedOnFire