Template:Player functions: Difference between revisions
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* [[isPlayerOnGround]] | * [[isPlayerOnGround]] | ||
* [[isPlayerUnderWater]] | * [[isPlayerUnderWater]] | ||
* [[isPlayerMapForced]] | * [[isPlayerMapForced]] | ||
* [[getAlivePlayers]] | * [[getAlivePlayers]] | ||
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* [[takePlayerMoney]] | * [[takePlayerMoney]] | ||
* [[warpPlayerIntoVehicle]] | * [[warpPlayerIntoVehicle]] | ||
* [[forcePlayerMap]] | * [[forcePlayerMap]] | ||
* [[setPlayerNametagText]] | * [[setPlayerNametagText]] |
Revision as of 21:34, 29 May 2007
- addPlayerClothes
- canPlayerUseFunction
- doesPlayerHaveJetPack
- getPlayerArmor
- getPlayerClothes
- getPlayerCount
- getPlayerWeapon
- getPlayerWeaponSlot
- getPlayerAmmoInClip
- getPlayerTotalAmmo
- getPlayerFromNick
- getPlayerHealth
- getPlayerLevel
- getPlayerMoney
- getPlayerOccupiedVehicle
- getPlayerOccupiedVehicleSeat
- getPlayerPing
- getPlayerRotation
- getPlayerSkin
- getPlayerStat
- getPlayerTarget
- getPlayerTeam
- getRandomPlayer
- getPlayerWantedLevel
- givePlayerJetPack
- givePlayerMoney
- isPlayerDead
- isPlayerDucked
- isPlayerInVehicle
- isPlayerMuted
- isPlayerOnGround
- isPlayerUnderWater
- isPlayerMapForced
- getAlivePlayers
- getDeadPlayers
- getPlayerTask
- getPlayerSimplestTask
- isPlayerDoingTask
- getPlayerNametagText
- getPlayerNametagColor
- isPlayerNametagShowing
- getPlayerFightingStyle
- killPlayer
- removePlayerClothes
- removePlayerFromVehicle
- removePlayerJetPack
- setPlayerArmor
- setPlayerHealth
- setPlayerMoney
- setPlayerRotation
- setPlayerSkin
- setPlayerStat
- setPlayerWeaponSlot
- setPlayerWantedLevel
- showPlayerHudComponent
- spawnPlayer
- spawnPlayerAtSpawnpoint
- takePlayerMoney
- warpPlayerIntoVehicle
- forcePlayerMap
- setPlayerNametagText
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerFightingStyle
- setPlayerGravity
- getPlayerGravity