Template:Player functions: Difference between revisions
Jump to navigation
Jump to search
m (Removed serverside task functions) |
No edit summary |
||
Line 40: | Line 40: | ||
* [[getPlayerGravity]] | * [[getPlayerGravity]] | ||
* [[getPlayerBlurLevel]] | * [[getPlayerBlurLevel]] | ||
* [[getPlayerContactElement]] | |||
* [[killPlayer]] | * [[killPlayer]] | ||
* [[removePlayerClothes]] | * [[removePlayerClothes]] |
Revision as of 11:06, 11 August 2007
- addPlayerClothes
- canPlayerUseFunction
- doesPlayerHaveJetPack
- getPlayerArmor
- getPlayerClothes
- getPlayerCount
- getPlayerWeapon
- getPlayerWeaponSlot
- getPlayerAmmoInClip
- getPlayerTotalAmmo
- getPlayerFromNick
- getPlayerHealth
- getPlayerLevel
- getPlayerMoney
- getPlayerOccupiedVehicle
- getPlayerOccupiedVehicleSeat
- getPlayerPing
- getPlayerRotation
- getPlayerSkin
- getPlayerStat
- getPlayerTarget
- getPlayerTeam
- getRandomPlayer
- getPlayerWantedLevel
- givePlayerJetPack
- givePlayerMoney
- isPlayerDead
- isPlayerDucked
- isPlayerInVehicle
- isPlayerMuted
- isPlayerOnGround
- isPlayerInWater
- isPlayerMapForced
- getAlivePlayers
- getDeadPlayers
- getPlayerNametagText
- getPlayerNametagColor
- isPlayerNametagShowing
- getPlayerFightingStyle
- getPlayerGravity
- getPlayerBlurLevel
- getPlayerContactElement
- killPlayer
- removePlayerClothes
- removePlayerFromVehicle
- removePlayerJetPack
- setPlayerArmor
- setPlayerHealth
- setPlayerMoney
- setPlayerRotation
- setPlayerSkin
- setPlayerStat
- setPlayerWeaponSlot
- setPlayerWantedLevel
- showPlayerHudComponent
- spawnPlayer
- spawnPlayerAtSpawnpoint
- takePlayerMoney
- warpPlayerIntoVehicle
- forcePlayerMap
- setPlayerNametagText
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerFightingStyle
- setPlayerGravity
- setPlayerBlurLevel