DxGetStatus: Difference between revisions

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*'''VideoMemoryFreeForMTA :''' The amount of memory in MB available for MTA to use. '''When this gets to zero, [[guiCreateFont]], [[dxCreateFont]] and [[dxCreateRenderTarget]] will fail.'''
*'''VideoMemoryFreeForMTA :''' The amount of memory in MB available for MTA to use. '''When this gets to zero, [[guiCreateFont]], [[dxCreateFont]] and [[dxCreateRenderTarget]] will fail.'''
*'''VideoMemoryUsedByFonts :''' The amount of graphic memory in MB used by custom fonts.
*'''VideoMemoryUsedByFonts :''' The amount of graphic memory in MB used by custom fonts.
*''''VideoMemoryUsedByTextures :''' The amount of graphic memory in MB used by textures.
*'''VideoMemoryUsedByTextures :''' The amount of graphic memory in MB used by textures.
*'''VideoMemoryUsedByRenderTargets :''' The amount of graphic memory in MB used by render targets.
*'''VideoMemoryUsedByRenderTargets :''' The amount of graphic memory in MB used by render targets.
*'''SettingWindowed :''' The windowed setting. (true/false)
*'''SettingWindowed :''' The windowed setting. (true/false)

Revision as of 10:18, 1 September 2011

This function gets information about various internal datum

Syntax

table dxGetStatus ()

Returns

Returns a table with the following entries:

  • TestMode : The current dx test mode. See dxSetTestMode.
  • VideoCardName : The name of the graphics card.
  • VideoCardRAM : The installed memory in MB of the graphics card.
  • VideoCardPSVersion : The maximum pixel shader version of the graphics card.
  • VideoMemoryFreeForMTA : The amount of memory in MB available for MTA to use. When this gets to zero, guiCreateFont, dxCreateFont and dxCreateRenderTarget will fail.
  • VideoMemoryUsedByFonts : The amount of graphic memory in MB used by custom fonts.
  • VideoMemoryUsedByTextures : The amount of graphic memory in MB used by textures.
  • VideoMemoryUsedByRenderTargets : The amount of graphic memory in MB used by render targets.
  • SettingWindowed : The windowed setting. (true/false)
  • SettingFXQuality : The FX Quality. (0-3)
  • SettingDrawDistance : The draw distance setting. (0-100)
  • SettingVolumetricShadows : The volumetric shadows setting. (true/false)
  • SettingStreamingVideoMemoryForGTA : The usable graphics memory setting. (50-4000)

Example


See Also