OnClientPlayerTarget: Difference between revisions

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__NOTOC__
__NOTOC__
{{Server event}}
{{Client event}}
This event is triggered whenever the local player targets an element.
This event is triggered whenever the local player targets an element.


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function targetingActivated ( target )
function targetingActivated ( target )
if ( target ) then
if ( target ) then
outputChatBox(tostring(getElementType(source)))
outputChatBox(tostring(getElementType(target)))
end
end
end
end
Line 25: Line 25:


==See Also==
==See Also==
{{Event_functions}}
===Client player events===
{{Client_player_events}}
===Client event functions===
{{Client_event_functions}}

Latest revision as of 00:06, 2 June 2013

This event is triggered whenever the local player targets an element.

Parameters

element target
  • target: The element the player targetted.

Source

The source of this event is the player that targeted the element.

Example

This example outputs the type of the target the client is aiming at

function targetingActivated ( target )
	if ( target ) then
		outputChatBox(tostring(getElementType(target)))
	end
end
addEventHandler ( "onClientPlayerTarget", getRootElement(), targetingActivated )

See Also

Client player events


Client event functions

Shared