SetPlayerFightingStyle: Difference between revisions

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==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">setPlayerFightingStyle ( player, int style ) </syntaxhighlight>  
<syntaxhighlight lang="lua">setPlayerFightingStyle ( player thePlayer, int style ) </syntaxhighlight>  


===Required Arguments===  
===Required Arguments===  
*'''Player:''' Tells the function to give the fighting style to a player
*'''thePlayer:''' Tells the function to give the fighting style to a player
*'''Style:''' A whole integer specifying the style of fighting you want to give to the player
*'''style:''' A whole integer specifying the style of fighting you want to give to the player


==Example==
==Example==
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This example sets the player's fighting style to the desired style when he types "setstyle" followed by a number from 4 to 16 in console.
This example sets the player's fighting style to the desired style when he types "setstyle" followed by a number from 4 to 16 in console.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function consoleSetFightingStyle ( player, commandName, id ) --Calls the function
function consoleSetFightingStyle ( thePlayer, commandName, id )
if ( player and id ) then --If both are valid
if ( thePlayer and id ) then                                                 -- If player and ID are specified
    local status = setPlayerFightingStyle ( player, tonumber(id) ) --Fighting style is set
local status = setPlayerFightingStyle ( thePlayer, tonumber(id) )   -- set the fighting style
if ( not status ) then --If it can't set the fighting style (bad ID)
if ( not status ) then                                               -- if that failed
outputConsole ( "Failed to set fighting style.", player ) --This shows
outputConsole ( "Failed to set fighting style.", thePlayer ) -- show a message
end
end
end
end

Revision as of 11:05, 16 August 2007

Changes a player's fighting style, most only change the 'special attack' which is done using the Aim and Enter keys.

Fighting Style ID
STYLE_STANDARD 4
STYLE_BOXING 5
STYLE_KUNG_FU 6
STYLE_KNEE_HEAD 7
STYLE_GRAB_KICK 15
STYLE_ELBOWS 16

Syntax

setPlayerFightingStyle ( player thePlayer, int style ) 

Required Arguments

  • thePlayer: Tells the function to give the fighting style to a player
  • style: A whole integer specifying the style of fighting you want to give to the player

Example

Click to collapse [-]
Server

This example sets the player's fighting style to the desired style when he types "setstyle" followed by a number from 4 to 16 in console.

function consoleSetFightingStyle ( thePlayer, commandName, id )
	if ( thePlayer and id ) then                                                 -- If player and ID are specified
		local status = setPlayerFightingStyle ( thePlayer, tonumber(id) )    -- set the fighting style
		if ( not status ) then                                               -- if that failed
			outputConsole ( "Failed to set fighting style.", thePlayer ) -- show a message
		end
	end
end
addCommandHandler ( "setstyle",  consoleSetFightingStyle )

See Also