Category:Игрок: Difference between revisions
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OpenIDUser32 (talk | contribs) m (moved Элемент/Игрок to RU/Element/Player) |
OpenIDUser32 (talk | contribs) m (moved RU/Element/Player to Элемент/Игрок over redirect) |
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Revision as of 06:29, 18 November 2011
Класс игрок представляет людей, контролируемых клиентами. Объект клиент создается когда клиент подключается к серверу и уничтожается, когда отключается. Игроков нельзя создать или уничтожить каким-либо друим способом.
Тип элеметов этого класса - "игрок".
Связанные функциии скриптинга
Клиентские
- getLocalPlayer
- getPlayerMapBoundingBox
- getPlayerMapOpacity
- isPlayerMapVisible
- resetBlurLevel
- isPlayerHudComponentVisible
- Shared
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState
Серверные
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState
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