Changes in 1.6: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 9: | Line 9: | ||
Notes: | Notes: | ||
- | - https://github.com/multitheftauto/mtasa-blue/commit/ca3b0b778e9695ce7da6391eda14429aa055d1f2 -- Crash fix? = if yes, reword it and move it under server section | ||
--> | --> |
Revision as of 16:27, 24 December 2022
MTA:SA Releases | Changelog Pages |
---|---|
1.0 | 1.0.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4 |
1.1 | 1.1.0 • 1.1.1 |
1.2 | 1.2.0 |
1.3 | 1.3.0 • 1.3.1 • 1.3.2 • 1.3.3 • 1.3.4 • 1.3.5 |
1.4 | 1.4.0 • 1.4.1 |
1.5 | 1.5.0 • 1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.5 • 1.5.6 • 1.5.7 • 1.5.8 • 1.5.9 |
1.6 | 1.6.0 • 1.6.1 |
This changelog is partial and needs updating. It is updated progressively to keep the page always up to date.
This release is planned to be released Oct 1, 2022.
- GitHub commit log: https://github.com/multitheftauto/mtasa-blue/compare/1.5.9...master
- GitHub milestone: https://github.com/multitheftauto/mtasa-blue/milestone/9
- Resources GitHub commit log: https://github.com/multitheftauto/mtasa-resources/compare/1.5.9...master
- Release announcement on forums: TBA.
6 Backwards Incompatible Changes
These changes will take effect in this version and scripts may need to be manually upgraded when updating:
- callRemote callbacks currently set the error code to nil when there is no error. In this version, to be consistent with fetchRemote, the error code reported will be 0 (#294).
- Since Aug 2015, we replaced the custom mtalocal:// URL scheme with http://mta/resourceName/blah.html. The mtalocal:// URL scheme will now be removed (#1071).
- Since Jul 2016 if you provide an invalid string like "randomstring" when a function expects a number, the string will be treated as 0 and raise a script warning. This will be now an error. You will still be able to provide strings containing numbers (e.g. "100" and "12.34"), this change only affects invalid strings (#1043).
- Some functions expect only unsigned integers (positive numbers), and since Jan 2016 providing negative numbers would be a warning. This will now be an error (#1070).
- When providing a width and height of (0, 0) to createBrowser or guiCreateBrowser you will encounter a script error instead of a warning, introduced in Feb 2019 (#1069).
- The previously unused z argument in getElementsWithinRange now calculates elements in 3D space instead of 2D space (#1994).
Notable Changes
This list is very much incomplete.
- ARM support for MTA server is here! This support should still considered experimental. Thanks to botder.
Statistics
Click to collapse [-]
These are some statistics since the previous release.
- This is the 27th 1.x.x release
- 456 days
- 6 backwards incompatible changes
- 5 new functions
- 1 new event
- 0 deprecations
- 168+ bug fixes and changes
- 470 commits (see comparison)
- 148 new open GitHub issues (see list)
- 54 resolved GitHub issues (see list)
- 50 closed GitHub issues (see list)
- 29 new open GitHub pull requests (see list)
- 150 merged GitHub pull requests (see list)
- 76 closed GitHub pull requests (see list)
- 28 contributors of which 10 are new (see list)
- 100+ total contributors (see list)
- 17 vendor updates
Note: Last update to these statistics was made 746 days ago.
11 New Features
- Added RSA support on encodeString, along with a new function (e7e3ba5, 39bc23f and 83185ef by Inder00, Pirulax and Normalnij)
- Added HMAC support on encodeString (eebf228 by Inder00)
- Added getProcessMemoryStats (dd571b4 by botder)
Client
- Added vehicle sun glare effect to setWorldSpecialPropertyEnabled and isWorldSpecialPropertyEnabled (1fac287 by gta191977649 and TheNormalnij)
- Added support for WebM files to playSound and playSound3D (545a22a by theSarrum)
- Added corona rain reflections (c4caa4b by lopezloo)
- Added isCapsLockEnabled function (e84a15e by Lpsd)
- Added isMTAWindowFocused and onClientMTAFocusChange (2438e4f by Lpsd)
- Added getElementLighting (bc54720 by samr46)
Server
136+ Changes and Bug Fixes
- Added cancelEvent support for onElementModelChange and onClientElementModelChange (7e72552 by TheNormalnij)
- Fixed calling of onClientColShapeLeave, onClientElementColShapeLeave, onColShapeLeave and onElementColShapeLeave even if the element was destroyed (f6177e4 by Inder00)
- Fixed getCameraTarget returning the player instead of their vehicle, if available (05b7ea2 by botder)
- Fixed several code warnings (e43aa1b by botder)
- Fixed a crash in CLatentTransferManager (6220faa by botder)
- Improved addEvent when sharing events over multiple resources (f3811cb by Pieter-Dewachter)
- Removed leftover Discord integration (9708440 by Lpsd)
- Removed protocol error 14 (828ec46 by botder)
- Updated source translations
Client
- Added hook to change vehicle damage debris to the vehicle color (952448d by Merlin)
- Added missing chat_text_outline CVAR to getChatboxLayout function (5cc419c by Pieter-Dewachter)
- Added missing getType method for camera element (a89d975 by TheNormalnij and StrixG)
- Added missing model ids and names scraped from .ide files (062dea3 by Merlin)
- Added new world special property coronaztest (093ecf4 by gta191977649)
- Added pthread and x64 files to the uninstall process (6ae2ff1 by patrikjuvonen)
- Added ability to enable/disable custom weapons collisions (e27d97d by lopezloo)
- Added dynamic ped shadows (74c359b and 136e9cf by lopezloo)
- Avoid hierarchy in engineRequestModel (8e94ec1 and 85203a6 by TheNormalnij and Lpsd)
- Allow allocation of timed-object models using engineRequestModel (f0a2424 by TheNormalnij)
- Changed Enter a domain... text from web settings into a placeholder (dc82419 by patrikjuvonen)
- Changed GUI relative argument to be false by default (9b022b6 by ghostkc12)
- Changed setVehiclesLODDistance and setPedsLODDistance to be able to override client setting (a44db24 by samr46)
- Changed max fpslimit to 32767 (50d8040 by Merlin)
- Check custom ped models before replacement (d999e3e by botder)
- Clear client script memory after load (ce50b9e by Pirulax and cece630 by botder)
- Detect graphics libraries in MTA directory (a0645ac by botder)
- Ensure files are within bounds (07d0cf7 by patrikjuvonen)
- Fixed access violation in getVehicleWheelFrictionState for vehicles not streamed in (dde0e59 by botder)
- Fixed a small memory leak for engineRequestModel (b2a625b by TheNormalnij and Vladislav Nikolaevich)
- Fixed broken doors and damage sync for custom vehicles (51d3288 by BCG2000)
- Fixed camera to autofocus on new car on warpPedIntoVehicle (607b57d by TheNormalnij and Vladislav Nikolaevich)
- Fixed CEF crashing without a crash-dump (4b03b13 and e45a765 by Lpsd)
- Fixed chatbox when using inputBlocked argument (bd62e56 by Pieter-Dewachter)
- Fixed crash when pickup has invalid custom model (1b17869 by TheNormalnij)
- Fixed crash when removing key binds while processing a key stroke (90f757d by botder)
- Fixed getVehicleType and getVehicleMaxPassengers not returning specific values and players cannot enter as passengers on vehicles added with engineRequestModel (141438f by BCG2000)
- Fixed health bar blinking faster on high fps (df4d35d by Merlin)
- Fixed interiors lacking radio (e573959 by lopezloo)
- Fixed key binds breaking on resource stop (8c78fba and 280131f by botder)
- Fixed mirrored position of light_front_second vehicle dummy (32aeb0e by botder)
- Fixed setElementModel forcing an element to be streamed in no matter the distance from localPlayer (467df06 by TheNormalnij)
- Fixed settings gui crash (8088801 by botder)
- Fixed sync of damaged light states and wheel states (fe48d09 by Addlibs)
- Fixed re-enabling a game control (a69f694 by botder and srslyyyy)
- Fixed unused binds descriptions are always in english (32962a6 by patrikjuvonen)
- Fixed removal of key binds crashing the client (64b55bb by botder)
- Fixed single player HUD setting affecting MTA (7ead65d by Merlin)
- Fixed isElementInWater returning false if ped or player is in vehicle in water (29f3038 by Santi)
- Fixed refresh rate limited to 60Hz in full screen mode for some setups (5207a31 and 5c77d97 by samr46)
- Fixed water sound level outside of game boundaries on setWaterLevel (aed0554 by samr46)
- Fixed muzzle flash not showing for the last bullet in magazine (80b17d9 by Merlin)
- Fixed various high FPS related issues
- Fixed walking while aiming on high FPS (e64d311 by Merlin)
- Fixed aircraft and boat lights blinking faster on high FPS (f597c46 by Merlin)
- Fixed breakable objects decaying faster on high FPS (7c26ddd by Merlin)
- Fixed rocket launcher spawning too many effects on high FPS (167adda by Merlin)
- Fixed wheels spawning too many surface effects on high FPS (d2b2c45 by Merlin)
- Fixed stuntplane and cropduster spawning too many smoke trail particles on high FPS (e9cc0a3 by Merlin)
- Fixed water cannon decaying much faster on high FPS (32c04f0 by Merlin)
- Fixed setCameraShakeLevel shaking too fast on high FPS (893858d by Merlin)
- Fixed setPedHeadless spawning too many particles on high FPS (2e1042f by Merlin)
- Fixed more high FPS issues (bcc56b5 by Merlin)
- Fixed money animation playing faster on high FPS
- Fixed walking through water spawn too many particles on high FPS
- Fixed spawning too many weather particles on high FPS
- Fixed airplane spawning too many damage particles on high FPS
- Fixed vehicles spawning too much sand and water particles on high FPS
- Fixed boats spawning too many particles on high FPS
- Fixed spawning too many rain particles on vehicles on high FPS
- Fixed airplanes spawning too many particles when damaged on high FPS
- Fixed vehicles spawning too many exhaust particles on high FPS
- Fixed spawning too many particles while swimming on high FPS
- Fixed helicopters taking off faster on high FPS (40c178e by Merlin)
- Fixed more high FPS issues (7c8a1ab by Merlin)
- Fixed fog moving too fast on high FPS
- Fixed glass shards spinning and expanding too fast on high FPS
- Fixed boats being slow on high FPS
- Fixed camera drunk/shake level not resetting on server disconnect (3f71f1b by Lpsd)
- Fixed grass not rendering (52798a2 by TFP-dev)
- Fixed server browser search input disappearing at times (7c75015 by lopezloo)
- Fixed interior radio crash (d003360 by TheNormalnij and 7eb3613 by Lpsd)
- Fixed installer overwriting MTA shortcuts (d557104 by se16n)
- Fixed a typo in fakelag command text (39e7268 by JessePinkman)
- Fixed zoom_in/out binds being inverted & fix ability to control zoom by weapon_next/previous binds (4a4bcbc by darkdrifter)
- Fixed a game crash if FxEmitterBP_c::LoadTextures failed to load main texture (5a598d7 and 9667cbe by botder)
- Fixed a crash in FxPrim_c::Enable (05c639c by botder)
- Fixed model replacement for unstreamed models (c667e2a and 7d8718c by botder)
- Fixed desktop shortcut creation in installer script (1c04346 and 3f6dac6 by botder)
- Fixed broken client Windows GDF file and updated its hardcoded version and URLs (d54afd7 and 579775d by patrikjuvonen)
- Group windows under a single taskbar button on Windows (56fbfc3 by botder)
- Improved setSoundEffectParameter error messages (cf5d166 by Pirulax and botder)
- Improved CEF DX utilization & thread-safety fixes (8863f60 by TEDERIs)
- Improved SVG stability (403df24 by TEDERIs)
- Improved unescape safety (ed5e6c4 by Jusonex)
- Improved http error safety (88b623e by Jusonex)
- Massively increase quality of splash image (ab2a1b9 and 4a82776 by botder and 11c3116 by Dutchman101)
- Refactored key binds (2878168, 5c0afad, 6e87551 and 73e4e42 by botder)
- Re-rendered main menu images from a new PSD (d38c107 by patrikjuvonen)
- Removed async tasks in SVG and updated callback usage (3157905 by Lpsd)
- Removed now unnecessary strafe workaround (a331072 by Merlin)
- Do not reset handling for custom models on a non-local vehicle (3c3af04 by Inder00)
- Show dialog for dxgi.dll in GTA install directory (fb26d72 by botder)
- Split grenade collision from weapon collision (0e2b203 by Merlin)
- Translated news window title (a446f02 by patrikjuvonen)
- Updated CGUI images (c1a958c by patrikjuvonen)
- Updated en_US images, added latest_news.png (42693d8 and cd0cce7 by patrikjuvonen)
- Updated main menu logo (4b9a3a4 and aa1e1d4 by patrikjuvonen)
- Updated translations (7f3d15b and f01fe5d by patrikjuvonen)
- Updated various non-https links to https (2722466 by patrikjuvonen)
Server
- Consider only affected players for element data stats (2b549e4 by TEDERIs)
- Fixed server executable name for x64 on Windows (a11758c by botder)
- Fixed onPedDamage not working (143102a by xLive)
- Updated and fixed server launcher icon (8729c9f by patrikjuvonen)
- Use vector length method instead of manual distance calculation when using removeWorldModel server-side (a3c83c8 by NanoBob)
More Technical Changes and Bug Fixes
Click to collapse [-]
- Added null-pointer checks in CWorld::FindObjectsKindaCollidingSectorList (8e8aa3a by Merlin)
- Added a weak crash fix for CPed::GetBonePosition (3d1b87a by botder)
- Added null-pointer check for a few RpClump functions (3e348d1 and 4582f8a by botder)
- Added check for active resource in CLuaDefs::CanUseFunction (4a94343 by Lpsd)
- Various code clean ups and refactors
- Cleaned up CClientVehicle.cpp file (8b806be by botder)
- Cleaned up and refactored server code (693976b and cd1d208 by botder)
- Cleaned up game_sa project (76b21f7, e0abb30, 889b6c8, 90bcdb4, d7082ed, c9c97f1, 3f5b874, d085fb9, 5e781d5 by Merlin)
- Refactored CBufferRef to use std::shared_ptr (49fa848 by Pirulax)
- Removed non-existent vendor from include (9616ae1 by patrikjuvonen)
- Defined "HAVE_UNISTD_H" in zlib on Mac systems (e467585 by Lpsd)
- Fixed buffer overflow issues in GetNameAndDamage (1129399 and 1fc700f by Pirulax)
- Got rid of std::function in AsyncTaskSched (c372dc3 by Pirulax)
- Improved performance of CClientObjectManager::UpdateLimitInfo (0160e18 by Merlin)
- Initialized lastSyncType variable in addElementDataSubscriber (ca3b0b7 by botder)
- Removed CRefCountableST (4482f13 by Pirulax)
- Removed a debug assert in CFileLoaderSA that causes crashes without a valid reason (29dfe4b by Pieter-Dewachter)
- Removed forced TADDRESS_CLAMP in CVectorGraphicItem (now defaulting to TADDRESS_WRAP) (0dcdac3 by Lpsd)
- Updated GitHub issue templates (9b2dbbb, 70e59bb and 07204d2 by patrikjuvonen)
- Updated launchers (5b4ce8a by patrikjuvonen, 368864b and 11c3116 by Dutchman101)
- Upgraded l10n scripts to use python3 and automate pot file generation (583f2b9 by darkdreamingdan and patrikjuvonen)
17 Vendor Updates
Client
- Updated BASS libraries (4dac6e5 by Dutchman101)
- Updated CEF from Chromium 94.0.4606.61 (CEF 94.4.2+g6a963ca) to Chromium 108.0.5359.125 (CEF 108.4.13+ga98cd4c) (12f68a7 by Dutchman101 and patrikjuvonen and acdb3cb by Lpsd)
- Updated freetype from 2.10.4 to 2.12.1 (bce4ae7 by patrikjuvonen)
- Updated libspeex from 1.2rc2 to 1.2 and libspeexdsp from 1.2rc2 to 1.2rc3 (deef8dc by patrikjuvonen)
- Updated lunasvg from 2.2.0 to 2.3.5 (331d695 by patrikjuvonen)
- Updated libpng from 1.6.37 to 1.6.39 (94bab09 by patrikjuvonen)
- Updated nvapi to r525 (a23a58d by patrikjuvonen)
- Updated libjpeg from 9d to 9e (c6aafc6 by patrikjuvonen)
- Updated unifont from 13.0.06 to 15.0.01 (17f4f6c by patrikjuvonen)
Server
- Updated curl from 7.79.1 to 7.86.0 (44577e8 by patrikjuvonen)
- Updated mbedtls from 2.27.0 to 2.28.2 (d8e29be by patrikjuvonen)
- Updated cryptopp from 8.6.0 to 8.7.0 (c10ca92 by patrikjuvonen)
- Updated zlib from 1.2.11 to 1.2.13 (6df121b by patrikjuvonen)
- Updated unrar from 6.02 to 6.11 (66a16ff by patrikjuvonen and 66017cd by Lpsd)
- Updated json-c from 0.15 to 0.16 (4cfbaa7 by patrikjuvonen)
Resources
32+ Changes and Bug Fixes
- Fixed empty if branches (2660580 by ArranTuna)
- Fixed inconsistent indentation (49d3259 and 2d68470 by ArranTuna)
- Fixed lines containing trailing whitespaces (555a8ba by ArranTuna)
- Fixed lint errors (ccf98a1 and 7ee8890 by ArranTuna)
- Fixed lint warnings (b139dd9, 372a8fa, ad1522f, 3868016, a7fbea7, a474c54 and 18a495c by ArranTuna)
- Fixed "shadowing definition of loop variable" lint warnings (02233db by ArranTuna)
- Removed some unused variables (0d424d1 by ArranTuna)
- Replaced getLocalPlayer with localPlayer across multiple resources (01f7695 by ArranTuna)
- Replaced getResourceRootElement with resourceRoot across multiple resources (0dee496 by ArranTuna)
- Replaced getRootElement with root across multiple resources (9582a82 by ArranTuna)
- [admin] Fixed "previously defined" warnings (4ffc5d0 and 3ed3219 by ArranTuna)
- [admin] Removed non-existent functions (a594174 by ghostkc12)
- [admin] Removed serial validation (c6259f6 by srslyyyy)
- [admin] Improved admin to use a newly added server event instead of a client script (0cb4877 by srslyyyy)
- [ctf] Various fixes, cleanups and refactoring (609ac0c by IIYAMA12)
- [editor] Fixed some debug warnings (5e9f222 by ArranTuna)
- [editor] Improved some debug outputs (be3477d by ArranTuna)
- [editor] Small improvements in editor_main (7816898 by srslyyyy)
- [editor] Updated gamemodestopper.lua in editor_main (bfad624, 3063712 and 7955351 by srslyyyy)
- [editor] Fixed a typo in text (8722f2b by Dutchman101)
- [editor_main] Improved scripting extensions (7a8ae06 by srslyyyy)
- [gameplay] Added button to delete handlings in hedit (0835ecd and 6509b74 by ricksterhd123, Inder00, Disinterpreter and Dutchman101)
- [gameplay] Fixed a debug warning in freeroam (36b4f00 by ArranTuna)
- [gameplay] Fixed steering lock glitch on bikes and motorcycles in hedit (f76952b and d252b9f by Dutchman101)
- [gameplay] Fixed typos in hedit and sfxbrowser (814437b by TheNormalnij)
- [gameplay] Settings support and code refactor for joinquit (bbd536d by itslewiswatson)
- [gameplay] Small fixes for defaultstats (b09bd68 by srslyyyy)
- [gameplay] Small optimization on servers that use a lot of element data in parachute (7b9d047 and d252b9f by Dutchman101)
- [gameplay] Some improvements in deathpickups (aa9782e by srslyyyy)
- [web] Fixed resourcemanager (37348ce by ArranTuna)
- [webadmin] Fixed a typo in CSS (70361a4 by RatajVaver)
- [webmap] Switched to assets.multitheftauto.com domain for loading map tiles (218f2c7 by patrikjuvonen)
Extra information
More detailed information available on our GitHub repositories: