GetPlayerMapOpacity

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Revision as of 20:57, 23 September 2021 by Lvrent (talk | contribs)
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This function allows to get the opacity of the radar map (F11).

Syntax

int getPlayerMapOpacity ( )

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Method: player.getMapOpacity(...)


Returns

Returns an integer with a value from 0 to 255, where 0 is fully transparent and 255 is fully opaque.

Example

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Requirements

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See Also