GetPlayerTargetStart: Difference between revisions
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{{Client function}} | {{Client function}} | ||
__NOTOC__ | __NOTOC__ | ||
This function allows retrieval of the position a player's target range begins. | |||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
float float float getPlayerTargetStart ( player | float float float getPlayerTargetStart ( player targetingPlayer ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
*'''targetingPlayer:''' The player whose target start you wish to retrieve | |||
*''' | |||
===Returns=== | ===Returns=== | ||
Returns three floats, x,y,z, representing the position where the player's target starts, or false if it was unsuccessful. | |||
==Example== | ==Example== | ||
This page does not have an example | |||
This | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
-- | --add an example here | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Player_functions}} | |||
{{ | [[Category:Needs_Example]] | ||
[[Category: |
Revision as of 15:48, 26 August 2007
This function allows retrieval of the position a player's target range begins.
Syntax
float float float getPlayerTargetStart ( player targetingPlayer )
Required Arguments
- targetingPlayer: The player whose target start you wish to retrieve
Returns
Returns three floats, x,y,z, representing the position where the player's target starts, or false if it was unsuccessful.
Example
This page does not have an example
--add an example here
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState