IsPlayerCrosshairVisible: Difference between revisions

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Returns ''true'' if the player has the crosshair visible, ''false'' otherwise.
Returns ''true'' if the player has the crosshair visible, ''false'' otherwise.


function aim()
==Example==
     if isPlayerCrosshairVisible() then
<syntaxhighlight lang="lua">
        outputChatBox("your sight is visible")
addCommandHandler("aim", function()
     else
     local AimStatusText = isPlayerCrosshairVisible() and "Visbile" or "Hidden"
        outputChatBox("your crosshair is not visible")
     outputChatBox("Your AIM is: ".. AimStatusText)
    end
end)
end
</syntaxhighlight>
addCommandHandler("aimcheck", aim)


==See Also==
==See Also==
{{Client player functions}}
{{Client player functions}}

Latest revision as of 02:03, 5 December 2024

ADDED/UPDATED IN VERSION 1.6.0 r22751:
This function checks if the local player has showing crosshair.
[[{{{image}}}|link=|]] Note: This function checks if the crosshair is rendered by GTA. Please note that hud components are not associated with this function, so the function may return true even if the "crosshair" component is hidden with setPlayerHudComponentVisible. If you need checking use isPlayerHudComponentVisible.

Syntax

bool isPlayerCrosshairVisible()

Returns

Returns true if the player has the crosshair visible, false otherwise.

Example

addCommandHandler("aim", function()
    local AimStatusText = isPlayerCrosshairVisible() and "Visbile" or "Hidden"
    outputChatBox("Your AIM is: ".. AimStatusText)
end) 

See Also