IsPlayerCrosshairVisible: Difference between revisions

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==Example==
==Example==
function aim()
<syntaxhighlight lang="lua">
     if isPlayerCrosshairVisible() then
addCommandHandler("aim", function()
        outputChatBox("succes, aim its true", 0, 255, 0) -- green text if is true
     local AimStatusText = isPlayerCrosshairVisible() and "Visbile" or "Hidden"
     else
     outputChatBox("Your AIM is: ".. AimStatusText)
        outputChatBox("erro, your aim is false", 255, 0, 0) -- red text if is false
end)  
    end
</syntaxhighlight>
end
addCommandHandler("aim", aim)
 


==See Also==
==See Also==
{{Client player functions}}
{{Client player functions}}

Latest revision as of 02:03, 5 December 2024

ADDED/UPDATED IN VERSION 1.6.0 r22751:
This function checks if the local player has showing crosshair.
[[{{{image}}}|link=|]] Note: This function checks if the crosshair is rendered by GTA. Please note that hud components are not associated with this function, so the function may return true even if the "crosshair" component is hidden with setPlayerHudComponentVisible. If you need checking use isPlayerHudComponentVisible.

Syntax

bool isPlayerCrosshairVisible()

Returns

Returns true if the player has the crosshair visible, false otherwise.

Example

addCommandHandler("aim", function()
    local AimStatusText = isPlayerCrosshairVisible() and "Visbile" or "Hidden"
    outputChatBox("Your AIM is: ".. AimStatusText)
end) 

See Also