IsPlayerCrosshairVisible: Difference between revisions
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=Return= | =Return= | ||
''' | '''True'''true if the crosshair is visible. | ||
''' | '''False''' if the crosshair is not visible. | ||
=Examples= | =Examples= |
Revision as of 21:21, 4 December 2024
Syntax
bool isPlayerCrosshairVisible()
Return
Truetrue if the crosshair is visible. False if the crosshair is not visible.
Examples
function aim()
if isPlayerCrosshairVisible() then outputChatBox("your sight is visible") else outputChatBox("your crosshair is not visible") end
end addCommandHandler("aimcheck", aim)
See Also
- getLocalPlayer
- getPlayerMapBoundingBox
- getPlayerMapOpacity
- isPlayerMapVisible
- resetBlurLevel
- isPlayerHudComponentVisible
- Shared
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState