RedirectPlayer
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This function redirects the player to a specified server.
Syntax
bool redirectPlayer ( player thePlayer, string serverIP, int serverPort, [ string serverPassword ] )
Required Arguments
- thePlayer: The player you want to redirect
- serverIP: The ip of the server you want to redirect the player to
- serverPort: The game port of the server you want to redirect the player to
Optional Arguments
- serverPassword: The password for the server if it's protected
Returns
Returns true if the player was redirected successfully, false if bad arguments were passed.
Example
This example redirects the player to another server when they join.
function joinserverHandlerFunction(playerSource) redirectPlayer (playerSource, "192.168.1.3", 22003, "potatoes") --redirect the player end addEventHandler("onPlayerJoin",root, joinserverHandlerFunction)
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState