RedirectPlayer
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This function redirects the player to a specified server.
Syntax
bool redirectPlayer ( player thePlayer, string serverIP, int serverPort, [ string serverPassword ] )
Required Arguments
- thePlayer: The player you want to redirect
- serverIP: The ip of the server you want to redirect the player to
- serverPort: The game port of the server you want to redirect the player to
Optional Arguments
- serverPassword: The password for the server if it's protected
Returns
Returns true if the player was redirected successfully, false if bad arguments were passed.
Example
This example adds a "joinserver" command using the syntax, "/joinserver serverIP serverPort [serverPassword]".
function joinserverHandlerFunction (playerSource, commandName, serverIP, serverPort, serverPassword) if serverIP and serverPort then --if IP and Port were specified if serverPassword then --if also a password was specified redirectPlayer (playerSource, serverIP, tonumber(serverPort), serverPassword) --redirect the player else -- else if no password was specified redirectPlayer (playerSource, serverIP, tonumber(serverPort)) --redirect the player without using the serverPassword parameter end else -- if no IP or Port have been specified outputChatBox ("Error! Correct Syntax: /joinserver IP Port [Password]", playerSource) --output an Error message to the chatbox end end addCommandHandler ("joinserver", joinserverHandlerFunction)
See Also
- forcePlayerMap
- getAlivePlayers
- getDeadPlayers
- getPlayerACInfo
- getPlayerAnnounceValue
- getPlayerBlurLevel
- getPlayerCount
- getPlayerFromName
- getPlayerIdleTime
- getPlayerIP
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerScriptDebugLevel
- getPlayerSerial
- getPlayerTeam
- getPlayerVersion
- getPlayerWantedLevel
- getRandomPlayer
- givePlayerMoney
- isPlayerMapForced
- isPlayerMuted
- isPlayerNametagShowing
- isVoiceEnabled
- redirectPlayer
- resendPlayerACInfo
- resendPlayerModInfo
- setPlayerAnnounceValue
- setPlayerBlurLevel
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerMuted
- setPlayerName
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- setPlayerScriptDebugLevel
- setPlayerTeam
- setPlayerVoiceBroadcastTo
- setPlayerVoiceIgnoreFrom
- setPlayerWantedLevel
- spawnPlayer
- takePlayerMoney
- takePlayerScreenShot