SetElementVelocity
Description
This function sets the velocity (movement speeds) along each axis, of an element. If this function fails, the first argument will be set to 'false'
Syntax
bool setElementVelocity ( element theElement, float speedX, speedY, speedZ )
Required Arguments
- theElement: The element you wish to set the velocity of.
- speedX: A floating point value determining the speed along the X axis.
- speedY: A floating point value determining the speed along the Y axis.
- speedZ: A floating point value determining the speed along the Z axis.
Example
speedx, speedy, speedz = getElementVelocity ( findPlayer ( "someguy" ) ) -- get the velocity of the player named "someguy" setElementVelocity ( findPlayer ( "Ted" ), speedx, speedy, speedz ) -- copy the velocity to a player named "Ted"
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState