User contributions for Arc
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1 April 2008
- 10:4710:47, 1 April 2008 diff hist +40 m GetPedBonePosition No edit summary
- 10:4410:44, 1 April 2008 diff hist +93 N File:Bones.jpg Bone numbers of a ped. Use the getPedBonePosition function to get the position of a bone. current
30 March 2008
- 18:2018:20, 30 March 2008 diff hist +464 N SetPedAnimation New page: __NOTOC__ {{Client function}} Sets the current animation of a ped. ==Syntax== <syntaxhighlight lang="lua"> bool setPedAnimation ( ped thePed, int animGroup, int animID ) </syntaxhighlight> ===Required Arguments===...
- 18:1818:18, 30 March 2008 diff hist +24 m SetPlayerCanBeKnockedOffBike No edit summary
- 18:1718:17, 30 March 2008 diff hist −33 m SetPlayerCanBeKnockedOffBike No edit summary
- 18:1718:17, 30 March 2008 diff hist −32 m SetPedCanBeKnockedOffBike No edit summary
- 18:1718:17, 30 March 2008 diff hist +1,057 N SetPedCanBeKnockedOffBike New page: __NOTOC__ {{Client function}} This function controls if a ped can fall of his bike by accident - namely by banging into a wall. ==Syntax== <syntaxhighlight lang="lua"> bool setPedCanBeKnockedOffBike ( ...
- 18:1418:14, 30 March 2008 diff hist +1,024 N SetPedRotation New page: __NOTOC__ {{Client function}} This function allows you to set the current rotation of the specified ped. ==Syntax== <syntaxhighlight lang="lua"> bool setPedRotation ( ped thePed, float rotation ) ...
- 18:1218:12, 30 March 2008 diff hist +358 N SetPedSkin New page: __NOTOC__ {{Client function}} This function changes the skin of a ped. ==Syntax== <syntaxhighlight lang="lua"> bool setPedSkin ( ped thePed, int skinID ) </syntaxhighlight> ===Required Arguments=== *'''thePed:...
- 18:1118:11, 30 March 2008 diff hist +554 N SetPedWeaponSlot New page: __NOTOC__ {{Client function}} This function changes the selected weapon slot of a ped. ==Syntax== <syntaxhighlight lang="lua"> bool setPedWeaponSlot ( ped thePed, int weaponSlot ) </syntaxhighlight> ===Requ...
- 18:0918:09, 30 March 2008 diff hist +451 N GetPedStat New page: __NOTOC__ {{Client function}} This function returns the value of the specified statistic of a specific ped. ==Syntax== <syntaxhighlight lang="lua"> float getPedStat ( ped thePed, int stat ) </syntaxhighlight>...
- 18:0718:07, 30 March 2008 diff hist +708 N IsPedDucked New page: __NOTOC__ {{Client function}} This function checks if the specified ped is ducked (crouched) or not. ==Syntax== <syntaxhighlight lang="lua">bool isPedDucked ( ped thePed )</syntaxhighlight> ===Required Argume...
- 18:0518:05, 30 March 2008 diff hist +76 IsPedChoking No edit summary
- 18:0318:03, 30 March 2008 diff hist +772 N IsPedChoking New page: __NOTOC__ {{Client function}} This function checks if the specified ped is choking (coughing) or not. This happens as a result of weapons that produce smoke - smoke grenades, fire exti...
- 18:0118:01, 30 March 2008 diff hist +628 N GetPedSkin New page: __NOTOC__ {{Client function}} This function returns the specified ped's skin. ==Syntax== <syntaxhighlight lang="lua">int getPedSkin ( ped thePed )</syntaxhighlight> ===Required Arguments=== *'''thePed''': The pe...
- 17:5917:59, 30 March 2008 diff hist +689 N GetPedArmor New page: __NOTOC__ {{Client function}} This function returns the current armor of the specified ped. ==Syntax== <syntaxhighlight lang="lua">float getPedArmor ( ped thePed )</syntaxhighlight> ===Required Arguments=== *...
- 17:5817:58, 30 March 2008 diff hist +879 N GetPedOccupiedVehicle New page: __NOTOC__ {{Client function}} This function gets the vehicle that the ped is currently in, if any. ==Syntax== <syntaxhighlight lang="lua">vehicle getPedOccupiedVehicle ( ped thePed )</syntaxhighlight> ===Requ...
- 17:5717:57, 30 March 2008 diff hist +1,173 N GetPedTotalAmmo New page: __NOTOC__ {{Client function}} This function returns an integer that contains the total ammo in a specified ped's weapon. See Weapon Info ==Syntax== <syntaxhighlight lang="lua"> int getPed...
- 17:5517:55, 30 March 2008 diff hist +1,160 N GetPedAmmoInClip New page: __NOTOC__ {{Client function}} This function returns an integer that contains the ammo in a specified ped's weapon. See Weapon Info ==Syntax== <syntaxhighlight lang="lua"> int getPedAmmoIn...
- 17:5317:53, 30 March 2008 diff hist +773 N GetPedSimplestTask New page: __NOTOC__ {{Client function}} This function is used to get the name of a specified ped's current simplest task.<br> ==Syntax== <syntaxhighlight lang="lua"> string getPedSimplestTask ( ped thePed ) <...
- 17:5117:51, 30 March 2008 diff hist +1,445 N GetPedWeapon New page: __NOTOC__ {{Client function}} This function tells you which weapon type is in a certain weapon slot of a ped. See Weapon Info ==Syntax== <syntaxhighlight lang="lua"> int getPedWeapon ( ped th...
- 17:4317:43, 30 March 2008 diff hist +20 m GetPedWeaponSlot No edit summary
- 17:4217:42, 30 March 2008 diff hist 0 m Template:Weapon Slots No edit summary
- 17:4217:42, 30 March 2008 diff hist +563 N GetPedWeaponSlot New page: __NOTOC__ {{Needs_Checking|Firstly, this doesnt even work properly apparently, and secondly, is there ANY point to this function? We have getPlayerWeapon and getWeaponFromSlot. This does...
- 17:3817:38, 30 March 2008 diff hist +611 N GetPedTargetCollision New page: __NOTOC__ {{Client function}} This function allows retrieval of where a ped's target is blocked. It will only be blocked if there is an obstacle within a ped's target range. ==Syntax== <...
- 17:3517:35, 30 March 2008 diff hist +596 N GetPedTargetEnd New page: __NOTOC__ {{Client function}} This function allows retrieval of the position where a ped's target range ends, when he is aiming with a weapon. ==Syntax== <syntaxhighlight lang="lua"> float float float ...
- 17:3417:34, 30 March 2008 diff hist +546 N GetPedTargetStart New page: __NOTOC__ {{Client function}} This function allows retrieval of the position a ped's target range begins, when he is aiming with a weapon. ==Syntax== <syntaxhighlight lang="lua"> float float float getP...
- 17:3117:31, 30 March 2008 diff hist +1,343 N GetPedTarget New page: __NOTOC__ {{Server client function}} This function is used to get the element a ped is currently targeting. ==Syntax== <syntaxhighlight lang="lua"> element getPedTarget ( ped thePed ) </syntaxhighlight> ===Re...
- 17:2917:29, 30 March 2008 diff hist +1,030 N IsPedDoingTask New page: __NOTOC__ {{Client function}} This function checks if the specified ped is carrying out a certain task. ==Syntax== <syntaxhighlight lang="lua">bool isPlayerDoingTask ( ped thePe...
- 17:2617:26, 30 March 2008 diff hist +1,901 N GetPedTask New page: {{Client function}} __NOTOC__ This function is used to get the name of the current task of a certain type for a ped. ==Syntax== <syntaxhighlight lang="lua"> string getPlayerTask ( ped thePed, string pri...
- 17:2317:23, 30 March 2008 diff hist +948 N IsPedOnGround New page: __NOTOC__ {{Client function}} This function is used to determine whether or not a ped is on the ground. This is for on-foot usage only. ==Syntax== <syntaxhighlight lang="lua"> bool isPedOnGround ( ped the...
- 17:2117:21, 30 March 2008 diff hist −3 m IsPedInWater No edit summary
- 17:2017:20, 30 March 2008 diff hist +1,112 IsPedInVehicle No edit summary
- 17:1817:18, 30 March 2008 diff hist +588 GetPedContactElement No edit summary
- 17:1617:16, 30 March 2008 diff hist +844 GetPedRotation No edit summary
- 17:1417:14, 30 March 2008 diff hist +872 N IsPedInWater New page: __NOTOC__ {{Client function}} Checks whether or not a ped is currently in water. ==Syntax== <syntaxhighlight lang="lua"> bool isPedInWater ( ped thePed ) </syntaxhighlight> ===Required Arguments=== *'''thePed:''' ...
- 17:1217:12, 30 March 2008 diff hist +383 N DoesPedHaveJetPack New page: __NOTOC__ {{Client function}} Checks whether or not a ped currently has a jetpack. ==Syntax== <syntaxhighlight lang="lua"> bool doesPedHaveJetPack ( ped thePed ) </syntaxhighlight> ===Required Arguments=== *'''the...
- 17:1017:10, 30 March 2008 diff hist +386 N IsPedInVehicle New page: __NOTOC__ {{Client function}} Checks whether or not a given ped is currently in a vehicle. ==Syntax== <syntaxhighlight lang="lua"> bool isPedInVehicle ( ped thePed ) </syntaxhighlight> ===Required Arguments=== *''...
- 17:0817:08, 30 March 2008 diff hist +7 m GetPedContactElement No edit summary
- 17:0517:05, 30 March 2008 diff hist +2 GetMarkerCount No edit summary
- 17:0417:04, 30 March 2008 diff hist +20 Template:Marker functions No edit summary
- 17:0417:04, 30 March 2008 diff hist +292 N GetMarkerCount New page: __NOTOC__ {{Server client function}} Returns the number of markers that currently exist in the world. ==Syntax== <syntaxhighlight lang="lua"> int getMarkerCount ( ) </syntaxhighlight> ===Required Arguments=== ''No...
- 17:0017:00, 30 March 2008 diff hist +654 N SetObjectStatic New page: __NOTOC__ {{Client function}} Makes an object static or non-static. Static objects are rock solid in one place, unaffected by gravity and pushing. Nonstatic objects can fall, be pushed ar...
- 16:5616:56, 30 March 2008 diff hist −2 m IsObjectStatic No edit summary
- 16:5616:56, 30 March 2008 diff hist +461 N IsObjectStatic New page: __NOTOC__ {{Client function}} Use this function to test whether an object is static (not affected by gravity or pushing) or not. ==Syntax== <syntaxhighlight lang="lua"> bool isObjectStatic ( object theOb...
28 March 2008
- 13:5313:53, 28 March 2008 diff hist +17 m HandlingSetEngineType No edit summary current
- 13:5313:53, 28 March 2008 diff hist +16 m HandlingGetEngineType No edit summary current
- 13:1413:14, 28 March 2008 diff hist −429 m GetResourceState No edit summary
- 13:0613:06, 28 March 2008 diff hist +89 m GetResourceLoadFailureReason No edit summary
- 13:0413:04, 28 March 2008 diff hist +1 m GetResourceLoadTime No edit summary