Template:Client ped functions: Difference between revisions
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*[[isPedDoingTask]] | *[[isPedDoingTask]] | ||
*[[isPedDucked]] | *[[isPedDucked]] | ||
*[[isPedHeadless]] | |||
*[[isPedInVehicle]] | *[[isPedInVehicle]] | ||
*[[isPedInWater]] | *[[isPedInWater]] | ||
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*[[setPedWalkingStyle]] | *[[setPedWalkingStyle]] | ||
*[[setPedOnFire]] | *[[setPedOnFire]] | ||
*[[setPedHeadless]] | |||
}} | }} |
Revision as of 18:49, 6 October 2008
- canPedBeKnockedOffBike
- createPed
- doesPedHaveJetPack
- getPedAnimation
- getPedArmor
- getPedBonePosition
- getPedClothes
- getPedContactElement
- getPedControlState
- getPedOccupiedVehicle
- getPedRotation
- getPedSimplestTask
- getPedSkin
- getPedStat
- getPedTarget
- getPedTargetStart
- getPedTargetEnd
- getPedTargetRange
- getPedTargetCollision
- getPedTask
- getPedAmmoInClip
- getPedTotalAmmo
- getPedWeapon
- getPedWeaponSlot
- getPedWalkingStyle
- isPedChoking
- isPedDoingTask
- isPedDucked
- isPedHeadless
- isPedInVehicle
- isPedInWater
- isPedOnGround
- isPedOnFire
- makePedUseGun
- setPedAnimation
- setPedCanBeKnockedOffBike
- setPedControlState
- setPedLookAt
- setPedRotation
- setPedSkin
- setPedWeaponSlot
- setPedWalkingStyle
- setPedOnFire
- setPedHeadless