GetPedAnalogControlState

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Accessories-text-editor.png Script Example Missing Function GetPedAnalogControlState needs a script example, help out by writing one.

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This function retrieves the analog control state of a ped, as set by setPedAnalogControlState.

Syntax

float getPedAnalogControlState ( ped thePed, string controlName [, bool rawValue ] )

Required Arguments

  • thePed: The ped you wish to retrieve the control state of.
  • controlName: The control. See control names for a list of possible controls.

Optional Arguments

  • rawValue: A bool indicating if it should return the raw player input value (will always return script value for non-player peds).

Returns

Returns a float between 0 ( full release ) and 1 ( full push ) indicating the amount the control is pushed.

Click to collapse [-]
Client-side example
x, y, z = getElementPosition(localPlayer)
rotX, rotY, rotZ = getElementRotation(localPlayer)
CJ = createPed(0, x, y, z)
CJ2 = createPed(0, x, y, z)
copcar = createVehicle(597, x, y+5, z+2)
copcar2 = createVehicle(597, x+2, y+10, z+4)
warpPedIntoVehicle(CJ2, copcar2, 0)
warpPedIntoVehicle(CJ, copcar, 0)

function onGetCJAnalogControlState()
setPedAnalogControlState(CJ, "accelerate", 0.90)
if getPedAnalogControlState(CJ, "accelerate", 0.90) then
setPedAnalogControlState(CJ2, "brake_reverse", 0.90)
end
end
addEventHandler("onClientRender", getRootElement(), onGetCJAnalogControlState)



  • This example was created by Hydra.

Requirements

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See Also