GetPedAnimation: Difference between revisions
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(New page: __NOTOC__ {{Server client function}} Gets the animation of a player or ped that was set using setPedAnimation. ==Syntax== <syntaxhighlight lang="lua"> string string getPedAnimation ( ped thePed ) </c...) |
(Corrected the article - it's a client-only function) |
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__NOTOC__ | __NOTOC__ | ||
{{ | {{Client function}} | ||
Gets the animation of a player or ped that was set using [[setPedAnimation]]. | Gets the animation of a player or ped that was set using [[setPedAnimation]]. |
Revision as of 00:18, 1 December 2008
Gets the animation of a player or ped that was set using setPedAnimation.
Syntax
string string getPedAnimation ( ped thePed )
Required Arguments
- thePed: the player or ped you want to get the animation of.
Returns
Returns two strings: the first is the name of the block, the second is the name of the animation. Returns false if there was an error.
Example
See Also
- addPedClothes
- getPedClothes
- removePedClothes
- createPed
- getPedAmmoInClip
- getPedArmor
- getPedFightingStyle
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedStat
- getPedTarget
- getPedTotalAmmo
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponSlot
- getPedContactElement
- getValidPedModels
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDucked
- isPedHeadless
- isPedInVehicle
- isPedOnFire
- isPedOnGround
- isPedWearingJetpack
- killPed
- removePedFromVehicle
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedDoingGangDriveby
- setPedFightingStyle
- setPedHeadless
- setPedOnFire
- setPedStat
- setPedWalkingStyle
- setPedWeaponSlot
- warpPedIntoVehicle