GetPlayerMapOpacity

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Revision as of 16:23, 11 September 2021 by Zver-CR (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0159|1.5.8|20945|This function allows to get the opacity of the radar map (F11).}} ==Syntax== <syntaxhighlight lang="lua">...")
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This function allows to get the opacity of the radar map (F11).

Syntax

int getPlayerMapOpacity ( )

OOP Syntax Help! I don't understand this!

Method: Player.getMapOpacity(...)


Returns

Returns an integer value from 0 to 255, where 0 is fully transparent and 255 is fully opaque.

Example

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Requirements

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See Also