IsPlayerMuted: Difference between revisions

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__NOTOC__
__NOTOC__
{{Server client function}}
{{Server function}}
Use this function to check if a player has been muted.
Use this function to check if a player has been muted.


==Syntax==
==Syntax==
  <syntaxhighlight lang="lua">bool isPlayerMuted ( player thePlayer )</syntaxhighlight>
  <syntaxhighlight lang="lua">bool isPlayerMuted ( player thePlayer )</syntaxhighlight>
 
{{OOP||[[player]]:isMuted|muted|setPlayerMuted}}
===Required Arguments===
===Required Arguments===
*'''thePlayer:''' The [[player]] you are checking.
*'''thePlayer:''' The [[player]] you are checking.
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==Example==
==Example==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
someguy = getPlayerFromNick ( "someGuy" )
someguy = getPlayerFromName ( "someGuy" )
if isPlayerMuted ( someguy ) then
if isPlayerMuted ( someguy ) then
   outputChatBox ( "It seems Someguy can't speak." )
   outputChatBox ( "It seems Someguy can't speak." )
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==See Also==
==See Also==
{{Player functions}}
{{Player functions|server}}

Latest revision as of 22:42, 6 September 2024