IsPlayerOnGround

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Revision as of 20:20, 16 August 2007 by Arc (talk | contribs)
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This function is used to determine whether or not a player is on the ground. This is for on-foot usage only.

Syntax

bool isPlayerOnGround ( player thePlayer )

Required Arguments

  • thePlayer: The player you are checking.

Returns

Returns true if the player is on foot and on the ground, false otherwise, even if he is in a vehicle capable of flying.

Example

This example checks if the player who enters the 'amiflying' command is on the ground and outputs a message.

 [lua]
function isHeFlying ( source, key )
    if ( isPlayerOnGround ( source ) ) then
        outputChatBox ( "No, you're not flying, you're just stoned!" )
    else
        outputChatBox ( "Is it a bird, is it a plane... No it's " .. getClientName ( source ) .. "!" )
    end
end
addCommandHandler ( "amiflying", isHeFlying )

See Also

Shared