PL/Player: Difference between revisions
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Typem elementu tej klasy jest '''" | Typem elementu tej klasy jest '''"player"'''. | ||
==Podobne funkcje== | ==Podobne funkcje== | ||
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[[de:Element/Player]] | [[de:Element/Player]] | ||
[[en:Element/Player]] | [[en:Element/Player]] | ||
Latest revision as of 20:26, 23 March 2018
Gracze to postać którą kieruje klient (użytkownik komputera). Gracz tworzy się podczas połączenia się z serwerem i zostaje usunięty gdy klient rozłącza się z serwerem. Gracze nie mogą zostać stworzeni ani usunięci w żaden inny sposób.
Typem elementu tej klasy jest "player".
Podobne funkcje
Klient
- getLocalPlayer
- getPlayerMapBoundingBox
- getPlayerMapOpacity
- isPlayerMapVisible
- resetBlurLevel
- isPlayerHudComponentVisible
- Shared
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState
Serwer
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState