Template:Client ped functions: Difference between revisions
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*[[setPedControlState]] | *[[setPedControlState]] | ||
*[[setPedDoingGangDriveby]] | *[[setPedDoingGangDriveby]] | ||
*[[setPedFrozen]] | |||
*[[setPedHeadless]] | *[[setPedHeadless]] | ||
*[[setPedLookAt]] | *[[setPedLookAt]] |
Revision as of 19:44, 23 September 2009
- blendPedAnimation
- canPedBeKnockedOffBike
- createPed
- doesPedHaveJetPack
- getPedAmmoInClip
- getPedAnimation
- getPedAnimationData
- getPedArmor
- getPedBonePosition
- getPedClothes
- getPedContactElement
- getPedControlState
- getPedOccupiedVehicle
- getPedRotation
- getPedSimplestTask
- getPedSkin
- getPedStat
- getPedTarget
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetRange
- getPedTargetStart
- getPedTask
- getPedTotalAmmo
- getPedVoice
- getPedWeapon
- getPedWeaponMuzzlePosition
- getPedWeaponSlot
- isPedChoking
- isPedDoingGangDriveby
- isPedDoingTask
- isPedDucked
- isPedFrozen
- isPedHeadless
- isPedInVehicle
- isPedInWater
- isPedOnFire
- isPedOnGround
- setPedAimTarget
- setPedAnimation
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedControlState
- setPedDoingGangDriveby
- setPedFrozen
- setPedHeadless
- setPedLookAt
- setPedOnFire
- setPedRotation
- setPedSkin
- setPedVoice
- setPedWeaponSlot