Template:Client ped functions: Difference between revisions
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m (getPedSimplestTask moved above getPedTask some better re-organization of the function lists under the templates might be needed) |
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Line 15: | Line 15: | ||
}} | }} | ||
*[[getPedOccupiedVehicle]] | *[[getPedOccupiedVehicle]] | ||
*[[getPedSkin]] | *[[getPedSkin]] | ||
*[[getPedStat]] | *[[getPedStat]] | ||
Line 22: | Line 21: | ||
*[[getPedTargetEnd]] | *[[getPedTargetEnd]] | ||
*[[getPedTargetStart]] | *[[getPedTargetStart]] | ||
*[[getPedSimplestTask]] | |||
*[[getPedTask]] | *[[getPedTask]] | ||
*[[getPedTotalAmmo]] | *[[getPedTotalAmmo]] |
Revision as of 07:57, 14 September 2012
- canPedBeKnockedOffBike
- createPed
- doesPedHaveJetPack
- getPedAmmoInClip
- getPedAnimation
- getPedAnimationData
- getPedArmor
- getPedBonePosition
- getPedClothes
- getPedContactElement
- getPedControlState
- getPedMoveState
- getPedOccupiedVehicle
- getPedSkin
- getPedStat
- getPedTarget
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetStart
- getPedSimplestTask
- getPedTask
- getPedTotalAmmo
- getPedVoice
- getPedWeapon
- getPedWeaponMuzzlePosition
- getPedWeaponSlot
- isPedChoking
- isPedDoingGangDriveby
- isPedDoingTask
- isPedDucked
- isPedFrozen
- isPedHeadless
- isPedInVehicle
- isPedInWater
- isPedOnFire
- isPedOnGround
- setPedAimTarget
- setPedAnalogControlState
- setPedAnimation
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedControlState
- setPedDoingGangDriveby
- setPedFrozen
- setPedHeadless
- setPedLookAt
- setPedOnFire
- setPedSkin
- setPedVoice
- setPedWeaponSlot
- setPedFootBloodEnabled